Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 8753984064483697939 2 LuckyCharm the Magician (level 1, -2/15 HPs) Began as a Djinni Hedge Wizard on May 1, 2021. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:23 (42 turns). LuckyCharm the Magician (Djinni Hedge Wizard) Turns: 42, Time: 00:00:24 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 30% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a potion of lignification {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Blink Tloc N/A N/A 10% 2 c - Call Imp Summ 10% N/A 10% 2 d - Slow Hex 10% N/A 10% 2 e - Conjure Flame Conj/Fire 10% 6-21 19% 3 f - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You hear a shout! A goblin comes into view. It is wielding a +0 club. You see here a rat corpse. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The kobold hits you with a +0 short sword. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You see here a rat corpse. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you with a +0 short sword. You die... #>........ #........( #.†....... #......... #....##### #....# #....# ##K############# #@.##..P........## ##.#..P.♣.......P# #............... ##........P..P♣ #..♣...P...P.♣♣ #.............♣. #.....P.....P... #...♣....<...... #.♣...P.....P... You could see a kobold. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 42 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, shapermc_ecumenical_altar_flowoftime, minivault_27 Action || total -------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 42 | 42 | 0 | 0 | 1 | 1 | 42.0 | Dungeon | 42 | 42 | 0 | 0 | 1 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 42 daAuts