Dungeon Crawl Stone Soup version 0.28-a0-828-g0121872642 (webtiles) character file. Game seed: 16270411205581722011 43 LuckyCharm the Skirmisher (level 3, -2/30 HPs) Began as a Merfolk Cinder Acolyte on Nov 10, 2021. Was a Follower of Vehumet. Slain by a gnoll (4 damage) ... on level 2 of the Dungeon. The game lasted 00:12:12 (1559 turns). LuckyCharm the Skirmisher (Merfolk Cinder Acolyte) Turns: 1559, Time: 00:12:12 Health: -2/30 AC: 2 Str: 15 XL: 3 Next: 58% Magic: 1/4 EV: 11 Int: 13 God: Vehumet [*.....] Gold: 66 SH: 0 Dex: 9 Spells: 2/4 levels left rFire . . . SeeInvis . a - -1 hand axe (flame) rCold + . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.09/turn (no ring) @: resistant, fire susceptible A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) d - a +0 dagger f - a +0 short sword Armour b - a +0 robe (worn) g - a +0 robe Magical Staves e - a staff of poison Scrolls c - a scroll of blinking {unknown} i - a scroll of identify {unknown} Potions h - a potion of resistance j - a potion of curing {unknown} k - a potion of mutation {unknown} Skills: + Level 3.7 Fighting + Level 3.1 Axes + Level 0.2 Dodging + Level 1.0 Spellcasting + Level 2.4 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 14% 2d5 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 28% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations ((You are quick and stealthy near water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The gnoll closely misses you. There is an open door here. The gnoll hits you from afar with a +0 antimagic spear! You feel your power leaking away. The gnoll barely misses you. The gnoll hits you from afar with a +0 antimagic spear. Okay, then. You hit the hobgoblin but do no damage. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin. You burn the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. The gnoll barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! Vehumet accepts your kill. The gnoll misses you. You closely miss the gnoll. The gnoll hits you from afar with a +0 antimagic spear. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll barely misses you. x2 It was a potion of resistance. You feel protected. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 antimagic spear. You die... #.........# #.# #+##.#.##.#######'###### #.#.##......g........ #.#.##..g############ #.#.##...# #.#.##...# #.#.##...# #.#.##g..# #.#.@gg..# #.####...# #........# ########## You could see 3 gnolls. Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 ball pythons 3 bats (D:1) 3 goblins (D:1) 8 hobgoblins 2 jackals (D:1) A quokka (D:1) A frilled lizard (D:2) A kobold (D:2) 6 rats (D:1) 29 creatures vanquished. Vanquished Creatures (others) 96 foxfires (D:1) 96 creatures vanquished. Grand Total: 125 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LuckyCharm the Merfolk Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 170 | D:1 | Reached XP level 2. HP: 24/24 MP: 3/3 609 | D:1 | Reached XP level 3. HP: 26/29 MP: 4/4 693 | D:1 | Found a faded altar of an unknown god. 1003 | D:1 | Prayed at the altar of an unknown god. 1003 | D:1 | Fell from the grace of Ignis 1003 | D:1 | Became a worshipper of Vehumet 1003 | D:1 | Reached * piety under Vehumet 1003 | D:1 | Offered knowledge of Magic Dart by Vehumet. 1052 | D:2 | Learned a level 2 spell: Scorch 1559 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic, shapermc_ecumenical_altar_venn, st_stairs_2 D:2: layout_basic, minmay_door_square Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.1 Fighting | | 3.7 Dodging | | 0.2 Spellcasting | | 1.0 Fire Magic | | 2.4 Action || total -------------------------++------- Melee: Hand axe || 47 Cast: Scorch || 6 Invok: Foxfire Swarm || 8 Sea of Fire || 2 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1565 | 1565 | 0 | 422 | 411 | 2 | 782.5 | Dungeon | 1565 | 1565 | 0 | 422 | 411 | 2 | 782.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 549 daAuts