LufLufFighter Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -21, D:1) 14 poisoned darts (13, -32, D:1) a +0 club (13, 2, D:1) a +0 club (29, -24, D:1) a +0 ring mail (31, -19, D:1) a +0 club (35, 3, D:1) a +0 dagger (36, -18, D:1) a +0 club (37, -18, D:1) a +0 club (44, -49, D:1) a +0 dagger 4 stones (49, -23, D:1) a +0 club (50, -15, D:1) a +0 robe (55, -37, D:1) a +0 club (57, -26, D:1) a +0 club (63, -34, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 19 bolts (4, -40, D:2) a +0 short sword (21, -35, D:2) a +0 club (45, -34, D:2) 29 sling bullets (47, -15, D:2) a +0 dagger (52, -1, D:2) 13 stones (54, -42, D:2) a +0 dagger (54, -29, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) 17 sling bullets (1, -15, D:3) a +0 club (1, -14, D:3) a +0 ring mail a +0 morningstar of protection (2, -13, D:3) a +0 chain mail a +0 ring mail a +0 mace of protection a +0 trident a +0 leather armour 8 boomerangs a +0 mace (2, -12, D:3) a +2 hand axe of electrocution (2, -8, D:3) a +0 club (4, -2, D:3) a +0 buckler (21, -25, D:3) a +2 flail of protection 14 poisoned darts a +0 leather armour (23, -5, D:3) a +0 club (34, -17, D:3) a ring of resist corrosion (37, 2, D:3) 4 poisoned darts a +0 short sword (37, 3, D:3) a +0 club (39, 9, D:3) a +0 dagger (40, 6, D:3) a +0 robe a +0 scythe Level 4 of the Dungeon (0, 0, D:4) the +8 long sword of Obumocuta {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. (9, 29, D:4) 6 large rocks (18, -11, D:4) a ring of ice (18, 26, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe (18, 27, D:4) a +0 dagger a +0 club a +0 club (19, 26, D:4) a +0 war axe a +0 chain mail (19, 27, D:4) a +0 dagger a +0 robe (28, 9, D:4) 4 gold pieces (29, 10, D:4) 16 gold pieces (36, 11, D:4) a scroll of amnesia (40, 1, D:4) 14 arrows (46, -7, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) 20 stones (0, 17, D:5) 15 bolts (0, 21, D:5) a +0 robe (2, 10, D:5) a +0 short sword (5, 10, D:5) a +0 shortbow 15 arrows (6, 10, D:5) a +0 giant club (7, 8, D:5) 15 stones (10, 36, D:5) a +0 tower shield (13, 2, D:5) a +0 giant club (18, 13, D:5) a +0 dagger (19, 15, D:5) 8 boomerangs (23, -2, D:5) a staff of conjuration (27, 11, D:5) 13 bolts Level 6 of the Dungeon [Shop] Laji's General Store a scroll of teleportation (39 gold) the +6 shortbow "Qaruviuch" {vorpal, rC+ Int+3} (712 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It protects you from cold. 2 scrolls of vulnerability (195 gold) a scroll of teleportation (39 gold) a phial of floods (520 gold) the +7 flail "Faqub" {speed, *Noise rF++} (864 gold) Attacks with this weapon are significantly faster. It greatly protects you from fire. It may make noises in combat. a wand of flame (14) (104 gold) a ring of positive energy (260 gold) (0, 0, D:6) a +0 robe (3, 8, D:6) 23 stones (7, 10, D:6) 17 poisoned darts (9, 12, D:6) a +0 robe (13, 1, D:6) a +0 quarterstaff (14, -1, D:6) a +0 dagger (15, 0, D:6) a +0 trident (16, 1, D:6) a +0 dagger 5 boomerangs (16, 21, D:6) 2 throwing nets a +0 whip (17, 1, D:6) a +0 dire flail a +0 chain mail (21, 27, D:6) 16 bolts (23, 10, D:6) a +0 chain mail a +0 hand axe a +0 club (24, 11, D:6) a +0 chain mail a +0 club (25, 12, D:6) a +0 ring mail a +0 hand axe (28, 11, D:6) 12 arrows (28, 12, D:6) 25 stones (28, 13, D:6) a scroll of immolation Level 7 of the Dungeon (1, -2, D:7) 10 gold pieces (2, -5, D:7) 6 gold pieces the Ecumenical Temple