Dungeon Sprint DCSS version 0.27-a0-686-gaed091b46b (webtiles) character file. Game seed: 14452985557595809623 0 LufLufFighter the Insei (level 1, -4/22 HPs) Began as a Merfolk Transmuter on Mar 21, 2021. Slain by Ijyb ... wielding a +0 club (6 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (15 turns). LufLufFighter the Insei (Merfolk Transmuter) Turns: 15, Time: 00:00:11 Health: -4/22 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, appendages (expiring), very quick A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You had temporarily grown beastly horns. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: * Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Blade Hands Tmut 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Found a staircase leading out of the dungeon. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of digging (6). There is an open door here. Your transformation is almost over. Ijyb shouts! Ijyb hits you with a +0 club! Unknown command. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb completely misses you. You closely miss Ijyb. You hit Ijyb but do no damage. Ijyb hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss Ijyb. You headbutt Ijyb! Ijyb is moderately wounded. Ijyb screams, "I dance on your bones!" Ijyb hits you but does no damage. You are too injured to fight recklessly! You closely miss Ijyb. Ijyb is moderately wounded. You are too injured to fight recklessly! You punch Ijyb! Ijyb is severely wounded. Ijyb hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You hit Ijyb. Your headbutt misses Ijyb. Ijyb is almost dead. You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you with a +0 club. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LufLufFighter the Merfolk Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 3 | D | Noticed Ijyb 15 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 7 Headbutt || 1 Cast: Beastly Appendage || 1 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | Dungeon | 12 | 12 | 0 | 0 | 0 | 1 | 12.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 12 daAuts