Dungeon Sprint DCSS version 0.27-a0-695-gb4952372f7 (webtiles) character file. Game seed: 13655640145675547335 11 LufLufFighter the Changer (level 2, -4/34 HPs) Began as a Merfolk Transmuter on Mar 21, 2021. Slain by a human (8 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:42 (240 turns). LufLufFighter the Changer (Merfolk Transmuter) Turns: 240, Time: 00:00:42 Health: -4/34 AC: 2 Str: 10 XL: 2 Next: 25% Magic: 6/6 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots currently unavailable) Stlth .......... (no amulet) HPRegen 0.11/turn b - +6 ring of intelligence MPRegen 0.10/turn (no ring) @: berserking, appendages, very quick A: horns 2, (nimble swimmer 2), mertail a: End Transformation You were in the Dungeon. You had temporarily grown beastly horns. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence (right hand) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - 2 potions of haste f - 2 potions of magic Skills: * Level 2.8 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 3.0 Spellcasting * Level 4.2 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 36% N/A 2% 1 b - Wereblood Tmut 18% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 21% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Blade Hands Tmut 9% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History A human comes into view. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Memorise Wereblood, consuming 2 spell levels and leaving 4? The human shouts! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Unknown command. Okay, then. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You closely miss the human. The human hits you! You barely miss the human. Your headbutt misses the human. The human hits you. You miss the human. The human hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the human. The human barely misses you. You are too injured to fight recklessly! You barely miss the human. You headbutt the human, but do no damage. The human closely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human misses you. You barely miss the human. You completely miss the human. The human hits you! * * * LOW HITPOINT WARNING * * * You closely miss the human. The human barely misses you. You hit the human. The human is lightly wounded. You barely miss the human. The human is lightly wounded. The human misses you. You hit the human. You headbutt the human. The human is moderately wounded. The human hits you! You die... ▓..##.......# ▓##.##.##...# .# ##.##.###..# ..# ▓#.####.##..# ...+ ▓.###..##.†## #...# ▓#.....##..# #....# ###..##...##.....# ##..##....#p.....# #..###..##@# #..# #..#### ▓▓▓▓ ▓▓▓▓ You could see a human. Vanquished Creatures 2 oozes (D) 2 rats (D) 4 creatures vanquished. Vanquished Creatures (others) 3 plants (D) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LufLufFighter the Merfolk Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 12 | D | Reached skill level 3 in Transmutations 19 | D | Reached skill level 4 in Transmutations 19 | D | Reached XP level 2. HP: 8/23 MP: 2/5 228 | D | Learned a level 2 spell: Wereblood 240 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.8 Transmutations | 4 | 4.2 Spellcasting | 3 | 3.0 Dodging | | 2.6 Unarmed Combat | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 24 Headbutt || 4 Punch || 1 Cast: Beastly Appendage || 4 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 236 | 236 | 0 | 155 | 0 | 1 | 236.0 | Dungeon | 236 | 236 | 0 | 155 | 0 | 1 | 236.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 236 daAuts