Dungeon Sprint DCSS version 0.27-a0-695-gb4952372f7 (webtiles) character file. Game seed: 2975189889536575104 0 LufLufFighter the Insei (level 1, -3/15 HPs) Began as a Merfolk Transmuter on Mar 21, 2021. Slain by a wyvern (10 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (8 turns). LufLufFighter the Insei (Merfolk Transmuter) Turns: 8, Time: 00:00:09 Health: -3/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: * Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat * Level 2.0 Spellcasting * Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 2% N/A 43% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Blade Hands Tmut 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are quick and stealthy while swimming. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, LufLufFighter the Merfolk Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. Found 243 gold pieces. You close the door. You open the door. 2 wyverns come into view. The wyvern hisses angrily. There's a creature in the doorway! Okay, then. You hit the wyvern. The wyvern is moderately wounded. The wyvern bites you! Ouch! That really hurt! You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern bites you but does no damage. x2 You open the door. 4 worker ants come into view. The wyvern barely misses you. The wyvern bites you! Ouch! That really hurt! You die... ## ## ##. .## .B .. # .#B #. #+# #.##.## #'l<.+ #.##@## #l #'# # B#B B. B. ### ### You could see a wyvern and 4 worker ants. Vanquished Creatures (others) A water moccasin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | LufLufFighter the Merfolk Transmuter began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a wyvern 4 | D | Noticed a wyvern 4 | D | Killed a water moccasin 8 | D | Noticed a worker ant 8 | D | Noticed a worker ant 8 | D | Noticed a worker ant 8 | D | Noticed a worker ant 8 | D | Slain by a wyvern Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_4, sprint2_obstacle_1, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 2 Armor: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | Dungeon | 8 | 8 | 0 | 0 | 0 | 1 | 8.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 8 daAuts