Dungeon Crawl Stone Soup version 0.33-a0-520-g0c05a917f8 (webtiles) character file. Game seed: 10179918581350569761 23 LukeCody the Ducker (level 2, 0/22 HPs) Began as a Merfolk Gladiator on Dec 4, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (310 turns). LukeCody the Ducker (Merfolk Gladiator) Turns: 310, Time: 00:01:15 Health: 0/22 AC: 4 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 2 Int: 7 God: Gold: 7 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets {=f} e - a javelin (quivered) i - 2 poisoned darts Q - 13 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery j - an amulet of magic regeneration Scrolls f - a scroll of butterflies {unknown} g - a scroll of identify {unknown} k - a scroll of noise {unknown} Potions h - 2 potions of attraction {unknown} Skills: - Level 2.1 Fighting * Level 4.5 Long Blades - Level 2.0 Throwing + Level 4.5 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 0% N/A 87% 3 Sigil of Binding Hex 0% N/A 87% 3 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5679 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You slash the jackal! You kill the jackal! The jackal barely misses you. The ball python bites you but does no damage. The ball python barely misses you. The jackal barely misses you. The ball python misses you. The ball python barely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python closely misses you. The jackal barely misses you. The ball python completely misses you. The ball python misses you. The ball python bites you but does no damage. The ball python barely misses you. You take 1 damage, and have 9/22 hp. You closely miss the ball python. The jackal misses you. The ball python misses you. The jackal closely misses you. The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. The jackal misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You take 4 damage, and have 6/22 hp. You slash the ball python! You kill the ball python! The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 3 damage, and have 3/22 hp. You barely miss the ball python. The jackal bites you. You die... #######.#.## #.##.....##.# #....## #.##.....##.# #....># #.##.#.####.# #.....# #.##.#.# #.# #.#.#.#### #......# #.. ###........###>.#.#. ### ................... ### #####......†.##..# .####.. #....S@h...... ....... #...$.†.##..## #####.# .....[.!$... ... #.# .##.......##.# # #. . #...#.#.. # # ...≈.....≈. .#....≈....# ..≈... .≈.. You could see a jackal and a ball python. Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, nicolae_kite_square_tiling_tiny Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LukeCody the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Identified a +0 club 93 | D:1 | Reached skill level 4 in Long Blades 94 | D:1 | Reached XP level 2. HP: 11/22 MP: 2/2 196 | D:1 | Identified an amulet of magic regeneration 242 | D:1 | Identified a +0 dagger 309 | D:1 | HP: 5/22 [jackal (1)] 310 | D:1 | Slain by a jackal Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 318 | 318 | 0 | 0 | 219 | 1 | 318.0 | Dungeon | 318 | 318 | 0 | 0 | 219 | 1 | 318.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 318 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 33.0 +-------+-------+-------+-------+-------+---------------------- Skill XL: | 1 | ---------------+----+----- Long Blades | 4 | 4.5 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.5 Action || total ---------------------------++------- Melee: Long sword || 48 Stab: Sleeping || 1 Armour: Leather armour || 45 Dodge: Dodged || 52 Vanquished Creatures A dart slug (D:1) 3 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 18 creatures vanquished.