Dungeon Crawl Stone Soup version 0.33-a0-554-g008097b4cb (webtiles) character file. Game seed: 12462658055401951924 5 LukeCody the Shield-Bearer (level 1, 14/14 HPs) Began as a Gargoyle Fighter on Dec 11, 2024. Got out of the dungeon alive. The game lasted 00:00:15 (64 turns). LukeCody the Shield-Bearer (Gargoyle Fighter) Turns: 64, Time: 00:00:15 Health: 14/14 AC: 9 Str: 19 XL: 1 Next: 80% Magic: 1/1 EV: 8 Int: 8 God: Gold: 0 SH: 4 Dex: 9 Spells: 0/0 levels left rFire . . . a - +0 flail rCold . . . c - +0 buckler rNeg + . . b - +0 scale mail rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions d - a potion of might Skills: + Level 3.4 Fighting + Level 2.1 Maces & Flails + Level 3.4 Armour + Level 3.4 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5933 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! A jackal is nearby! Unknown command. You take 2 damage, and have 12/14 hp. You hit the jackal. You kill the jackal! You see here a +0 dagger. You open the door. There is an open door here. Health restored: 14 There is a staircase leading out of the dungeon here. You have escaped! ## ... .... #+# [...#### #.# .......# ###.### .......## #..@..# #.......########.######### #........'.............+.# #....†.)#####.#####.####.##### #....†..#####.#####.###....... #..........'.........'..# ####.###########.######.# #. #...........#.# # ######.######.. There were no monsters in sight! Levels and vault maps discovered: D:1: shiori_shiawase, layout_basic, nicolae_kite_square_tiling_tiny Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LukeCody the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 36 | D:1 | Identified a +0 dagger 64 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 66 | 66 | 0 | 0 | 36 | 1 | 66.0 | Dungeon | 66 | 66 | 0 | 0 | 36 | 1 | 66.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 66 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Flail || 9 Armour: Scale mail || 5 Dodge: Dodged || 12 Block: Buckler || 6 Vanquished Creatures A goblin (D:1) 3 jackals (D:1) 4 creatures vanquished.