Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 14165583248431013312 7 LukeCody2 the Poker (level 2, 21/22 HPs) Began as a Coglin Gladiator on Dec 22, 2024. Got out of the dungeon alive. The game lasted 00:00:21 (64 turns). LukeCody2 the Poker (Coglin Gladiator) Turns: 64, Time: 00:00:22 Health: 21/22 AC: 4 Str: 14 XL: 2 Next: 4% Magic: 2/2 EV: 11 Int: 7 God: Gold: 12 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident {Isabel} rCold . . . f - +0 dagger {Therese} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Isabel} f - a +0 dagger (offhand) {Therese} Missiles d - 3 throwing nets {=f} e - a javelin (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a scarf of resistance Scrolls g - a scroll of identify {unknown} Potions h - a potion of curing {unknown} Skills: + Level 2.1 Fighting * Level 2.9 Polearms + Level 1.9 Throwing + Level 2.8 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5934 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Reach: a) +0 trident {Isabel} Press: ? - help, Dir - move target Aim: a dart slug (heavily wounded, 94% to hit) You puncture the dart slug with your +0 trident! You kill the dart slug! You have reached level 2! You regained 5 hp, and now have 17/22 hp. MP restored: 2 You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The frilled lizard closely misses you. You barely miss the frilled lizard with your +0 trident. You closely miss the frilled lizard with your +0 dagger. The frilled lizard closely misses you. The frilled lizard barely misses you. You miss the frilled lizard with your +0 dagger. You miss the frilled lizard with your +0 trident. The frilled lizard bites you. You take 2 damage, and have 16/22 hp. You barely miss the frilled lizard with your +0 trident. You hit the frilled lizard with your +0 dagger. You kill the frilled lizard! You now have 12 gold pieces. h - a metallic red potion i - a scarf of resistance There is an open door here. There is a staircase leading out of the dungeon here. You regained 3 hp, and now have 21/22 hp. You can't go down here! You have escaped! ......... #.......(. #+# ..##.#....... #.# ............. ###.### ............ #..@..# ........... ######.#######.#.....†. +.............+........# ####.#####.#####.....### ##.#####.##..##....... +.........'..#........ ######.######.......... #.[.........#...#...... ######.######...#...... There were no monsters in sight! Levels and vault maps discovered: D:1: shiori_shiawase, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LukeCody2 the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 23 | D:1 | Identified a scarf of resistance 39 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 64 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 47 | 18 | 0 | 22 | 1 | 65.0 | Dungeon | 65 | 47 | 18 | 0 | 22 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Trident || 12 Dagger || 11 Armour: Leather armour || 10 Dodge: Dodged || 5 Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 5 creatures vanquished.