Dungeon Crawl Stone Soup version 0.33-a0-784-gc898128944 (webtiles) character file. Game seed: 7295887498196384609 7 LukeCody2 the Poker (level 2, 23/23 HPs) Began as a Merfolk Gladiator on Jan 22, 2025. Got out of the dungeon alive. The game lasted 00:00:24 (416 turns). LukeCody2 the Poker (Merfolk Gladiator) Turns: 416, Time: 00:00:24 Health: 23/23 AC: 4 Str: 14 XL: 2 Next: 0% Magic: 2/2 EV: 12 Int: 7 God: Gold: 38 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f} e - a javelin (quivered) Q - 3 stones Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of poison {unknown} g - a scroll of butterflies {unknown} Skills: + Level 2.4 Fighting + Level 4.2 Polearms + Level 2.1 Throwing + Level 4.1 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5582 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Key pressed, stopping explore. No target in view! Reach: a) +0 trident Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. Key pressed, stopping explore. No target in view! Reach: a) +0 trident Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You see here a +0 leather armour. Key pressed, stopping explore. No target in view! Reach: a) +0 trident Press: ? - help, Dir - move target That would be overly suicidal. Okay, then. You now have 38 gold pieces (gained 12). You open the door. A ball python comes into view. The ball python hisses angrily. You reach to attack! You barely miss the ball python. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a ball python (65% to hit) You closely miss the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. You take 2 damage, and have 15/17 hp. A ball python is nearby! You puncture the ball python! You kill the ball python! You have reached level 2! You regained 6 hp, and now have 21/23 hp. MP restored: 2 There is a staircase leading out of the dungeon here. Health restored: 23 You have escaped! ####+#####.#.#...#.#...#.#.## # #........#.#.#####.#####.#.# # #.......†..#......>......#.# # #........#.###.#######.###.# # #........#...#.#.....#.#...# ## ####'#####.###.###.###.###.## #. #...# #.#..>..#.#..>..#..####. ###.###.#.###.#.#.###.#...##.. #...#.#.#.#@#.#.#.#.#.#..#.. ###...###.###.###.###.##.... ##..................###.#. #.......)........###...#. ################..#..###. ##.>...... ######### There were no monsters in sight! Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LukeCody2 the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:1 | Identified a +0 whip 57 | D:1 | Identified a +0 short sword 288 | D:1 | Identified a +0 dagger 353 | D:1 | Identified a +0 leather armour 366 | D:1 | Reached XP level 2. HP: 21/23 MP: 2/2 416 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 417 | 368 | 49 | 0 | 335 | 1 | 417.0 | Dungeon | 417 | 368 | 49 | 0 | 335 | 1 | 417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 417 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Trident || 11 Armour: Leather armour || 9 Dodge: Dodged || 1 Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A quokka (D:1) 2 ball pythons (D:1) A kobold (D:1) 6 creatures vanquished.