Dungeon Crawl Stone Soup version 0.33.0-12-g7cc96d47fd (webtiles) character file. Game seed: 5989502552917133789 0 LukeCody2 the Tinkerer (level 1, 13/13 HPs) Began as a Coglin Forgewright on May 13, 2025. Got out of the dungeon alive. The game lasted 00:00:17 (79 turns). LukeCody2 the Tinkerer (Coglin Forgewright) Turns: 79, Time: 00:00:17 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 10% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . a - +0 hammer {Io} rCold . . . d - +0 dagger {Kiyoto} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) {Io} d - a +0 dagger (offhand) {Kiyoto} Armour b - a +0 robe (worn) Scrolls e - 3 scrolls of identify {unknown} Potions c - a potion of magic Skills: + Level 1.8 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 4% 2 Launch Clockwork Bee Frge 14% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5920 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Found a staircase leading out of the dungeon. e - a scroll labelled SESAFR PUC NYDET There is an empty arch of ancient stone here. e - 2 scrolls labelled SESAFR PUC NYDET (gained 1) e - 3 scrolls labelled SESAFR PUC NYDET (gained 1) There is an empty arch of ancient stone here. A rat comes into view. The rat squeaks loudly. A rat is nearby! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an empty arch of ancient stone here. The rat closely misses you. You closely miss the rat with your +0 dagger. You barely miss the rat with your +0 hammer. The rat bites you. You take 3 damage, and have 10/13 hp. MASSIVE DAMAGE!! You barely miss the rat with your +0 hammer. You hit the rat with your +0 dagger. You kill the rat! You see here a rat corpse. There is a fountain of clear blue water here. Health restored: 13 There is a staircase leading out of the dungeon here. You have escaped! ###♣♣## #~....### ##.....∩.# ##......#∩### ##.@.........## #.............# #.......♣.....# #♣............# #............### #............∩.# #............### #..♣...........## #♣......⌠.......# There were no monsters in sight! Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_l, corexii_hall_statues_l, chequers_hall_statues_corner_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LukeCody2 the Coglin Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 79 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 35 | 1 | 79.0 | Dungeon | 79 | 79 | 0 | 0 | 35 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 79 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+---------------------- Action || total ---------------------------++------- Melee: Mace || 2 Dagger || 2 Armour: Robe || 1 Dodge: Dodged || 1 Vanquished Creatures A rat (D:1) 1 creature vanquished.