Dungeon Crawl Stone Soup version 0.29-a0-817-g9904bce7a6 (webtiles) character file. Game seed: 16058626159095907113 2 LynnLen the Vexing (level 1, 0/10 HPs) Began as a Vampire Enchanter on July 5, 2022. Frozen to death by an endoplasm (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:51 (88 turns). LynnLen the Vexing (Vampire Enchanter) Turns: 88, Time: 00:01:52 Health: 0/10 AC: 2 Str: 7 XL: 1 Next: 25% Magic: 3/3 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) d - a +0 leather armour Potions c - a potion of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging * Level 4.4 Stealth * Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Found a sling. You see here a +0 leather armour. The goblin shouts! You closely miss the goblin. An endoplasm comes into view. The goblin closely misses you. You hit the goblin. The goblin is severely wounded. You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You hit the goblin. You kill the goblin! A quokka comes into view. You see here a +0 leather armour. d - a +0 leather armour The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. The quokka closely misses you. You fade into invisibility! The quokka barely misses you. The quokka twitches its whiskers. The quokka closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The quokka closely misses you. Unknown command. Found a stone staircase leading down. Okay, then. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You resist. You die... #.#J# #...# #.#.############## ..#..........J..># #.##############.# #. #.# #.# #J# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see an endoplasm. Vanquished Creatures A goblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | LynnLen the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 88 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, nicolae_concentric_dashed_squares_wild Action || total -------------------------++------- Melee: Dagger || 8 Abil: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 87 | 87 | 0 | 0 | 7 | 1 | 87.0 | Dungeon | 87 | 87 | 0 | 0 | 7 | 1 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 87 daAuts