Dungeon Crawl Stone Soup version 0.27-a0-679-g77a6b55cf3 (webtiles) character file. Game seed: 4962757915934445284 25 Lyrael the Vexing (level 2, -10/16 HPs) Began as a Deep Elf Arcane Marksman on Mar 19, 2021. Shot with a stone by a goblin (12 damage) ... on level 2 of the Dungeon. The game lasted 00:18:48 (2057 turns). Lyrael the Vexing (Deep Elf Arcane Marksman) Turns: 2057, Time: 00:18:49 Health: -10/16 AC: 2 Str: 7 XL: 2 Next: 86% Magic: 6/6 EV: 13 Int: 17 God: Gold: 59 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) b - a +0 short sword c - a +0 dagger k - a +2 dagger of draining Missiles d - 31 arrows (quivered ammo) Armour e - a +0 robe (worn) Magical Staves i - a staff of death Potions f - a potion of attraction g - a potion of mutation h - a potion of curing {unknown} j - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 0.1 Short Blades + Level 3.4 Bows + Level 2.7 Dodging + Level 1.5 Spellcasting + Level 4.7 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Corona Hex 18% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 17% N/A 4% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Portal Projectile Hex/Tloc 18% N/A 24% 3 Cause Fear Hex 8% N/A 28% 4 Leda's Liquefaction Hex/Erth 4% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You kill the bat! a - a +0 shortbow (weapon) Found 7 gold pieces. You now have 59 gold pieces (gained 12). A frilled lizard comes into view. Found an escape hatch in the floor. You see here 7 gold pieces. Fire: 35 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (asleep, 98% to hit) You shoot an arrow. The arrow hits the frilled lizard. You kill the frilled lizard! A goblin comes into view. It is wielding a +0 dagger. The goblin shouts! The goblin unwields a +0 dagger. The goblin wields a +2 hunting sling of freezing. It is covered in frost. The goblin shoots a stone. The stone hits you but does no damage. The goblin shoots a stone. The stone barely misses you. The goblin shoots a stone. The stone hits you. The stone freezes you. Fire: 34 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering stones (51% to hit) You shoot an arrow. The arrow hits the goblin but does no damage. Fire: 33 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering stones (51% to hit) You shoot an arrow. The arrow barely misses the goblin. The goblin shoots a stone. The stone hits you! The stone freezes you. * * * LOW HITPOINT WARNING * * * Fire: 32 arrows Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +2 hunting sling of freezing and quivering stones (51% to hit) You shoot an arrow. The arrow hits the goblin. The goblin is almost dead. The goblin shoots a stone. The stone closely misses you. The goblin shoots a stone. The stone hits you! Ouch! That really hurt! You die... #####. #. #. ..# #. #.. #. #.. ###. # #.. #... (.(##.. #... ...g>.(##### #... #.....@..$# #... ####..###.# #... #.. #.# #### #.. #.# # ... #.# # ###. #.##### # #.###.....######### #.......†.......... ....#.#####.#.####### You could see a goblin. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:2) A bat (D:2) A goblin (D:1) 5 hobgoblins (D:1) A quokka (D:1) 2 frilled lizards 9 kobolds A rat (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lyrael the Deep Elf Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 392 | D:1 | Reached XP level 2. HP: 5/16 MP: 6/6 1626 | D:1 | Reached skill level 1 in Fighting 2057 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, chequers_serial_rivers_micro_e D:2: layout_loops_ring, led_sif_pool Skill XL: | 1 2 | ---------------+-------+----- Bows | 3 | 3.4 Fighting | 1 | 1.0 Short Blades | | 0.1 Dodging | | 2.7 Spellcasting | | 1.5 Hexes | | 4.7 Action || total -------------------------++------- Melee: Short sword || 30 Dagger || 2 Staff || 2 Fire: Shortbow || 37 Use: Scroll || 2 Armor: Robe || 3 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2057 | 2056 | 1 | 857 | 0 | 2 | 1028.5 | Dungeon | 2057 | 2056 | 1 | 857 | 0 | 2 | 1028.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1965 daAuts D:2: 91 daAuts