Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (console) character file. Game seed: 6726983875467665230 19 Lysca the Insei (level 2, 0/22 HPs) Began as a Merfolk Transmuter on Mar 3, 2023. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1192 turns). Lysca the Insei (Merfolk Transmuter) Turns: 1192, Time: 00:02:17 Health: 0/22 AC: 2 Str: 10 XL: 2 Next: 75% Magic: 2/5 EV: 12 Int: 12 God: Gold: 54 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.09/turn (no ring) @: wereblooded A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Missiles g - 5 javelins h - 7 stones Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} Potions b - a potion of lignification c - 2 potions of attraction {unknown} f - a potion of haste {unknown} Skills: + Level 2.1 Fighting - Level 2.6 Dodging + Level 3.8 Unarmed Combat - Level 2.0 Spellcasting - Level 2.6 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 9% 1 b - Wereblood Tmut 7% N/A 14% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 4% 1d4 26% 1 Spider Form Tmut/Pois 4% N/A 43% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 50% 3 Conjure Flame Conj/Fire 1% 6-21 63% 3 Vampiric Draining Necr 1% 2d6 63% 3 Ice Form Ice/Tmut 4% N/A 83% 4 Sticky Flame Conj/Fire 1% 2d3 95% 4 Agony Necr 1% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History You howl as the wereblood boils in your veins! Your primal bloodlust has ended. Found 11 gold pieces. A bat comes into view. Your transformation is almost over. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm closely misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The bat hits you but does no damage. The bat hits you. The adder closely misses you. Unknown command. You closely miss the bat. The bat barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the bat. The bat is moderately wounded. You feel sick. The bat hits you. The adder bites you. The adder misses you. You closely miss the adder. You feel sick. The bat hits you but does no damage. The adder barely misses you. You hit the adder. The adder is moderately wounded. You feel sick. The bat closely misses you. The bat hits you. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is moderately wounded. Your horns disappear. You feel sick. You are no longer poisoned. The bat barely misses you. The adder bites you. You die... ...................†##### ....[...........†....... #....#............##.## #....#............# .. .###....#.............# . ..................###... .....................#... ...........##........#..## ........S.b..........#... .........@...........# .....................# #....................# #.................. .......###....... ...$.. ....... ..... ....... .... ....... You could see an adder and a bat. Vanquished Creatures 3 endoplasms 3 goblins (D:1) A hobgoblin (D:2) A kobold (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats 3 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 315 | D:1 | Reached XP level 2. HP: 15/22 MP: 5/5 318 | D:1 | Learned a level 2 spell: Wereblood 903 | D:1 | Found Hammei's Antique Armour Boutique. 1192 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, nicolae_shop_hallway_plus, serial_bayou_ford_a D:2: layout_basic, shapermc_ecumenical_altar_venn, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.1 Dodging | | 2.6 Unarmed Combat | | 3.8 Spellcasting | | 2.0 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 54 Headbutt || 7 Punch || 1 Cast: Beastly Appendage || 11 Wereblood || 6 Stab: Sleeping || 1 Armor: Robe || 13 Dodge: Dodged || 36