Dungeon Crawl Stone Soup version 0.30-a0-1008-g30c9307041 (console) character file. Game seed: 12503886236511745143 7 Lysca the Conjurer (level 2, 19/19 HPs) Began as a Formicid Conjurer on Apr 5, 2023. Got out of the dungeon alive. The game lasted 00:01:41 (274 turns). Lysca the Conjurer (Formicid Conjurer) Turns: 274, Time: 00:01:41 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 10% Magic: 4/5 EV: 12 Int: 17 God: Gold: 6 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Rampage . (no cloak) rCorr . (no gloves) Will +.... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn c - ring of willpower MPRegen 0.09/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery c - a ring of willpower (left hand) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.5 Spellcasting + Level 3.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 16% N/A 26% 3 Fulminant Prism Conj/Hex 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The magic dart hits the frilled lizard. You kill the frilled lizard! Unknown command. You hit the rat. You kill the rat! A rat comes into view. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (100% to hit) The magic dart hits the rat. The rat is moderately wounded. Unknown command. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - rat Aim: a rat (moderately wounded, 100% to hit) The magic dart hits the rat. You kill the rat! You have reached level 2! Unknown command. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here a frilled lizard corpse. Magic restored. A hobgoblin comes into view. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The hobgoblin shouts! Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (76% to hit) The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. (Press . to maintain the ray.) The searing ray hits the hobgoblin. You kill the hobgoblin! There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###.# #.# #.## #..###### .######......## .(............# .##.........### #......(..# #...8.8...# ####.@.#### ##### There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Formicid Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 194 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 197 | D:1 | Learned a level 2 spell: Searing Ray 274 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, minmay_surrounded Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 11 Searing Ray || 1 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 244 | 29 | 53 | 86 | 1 | 273.0 | Dungeon | 273 | 244 | 29 | 53 | 86 | 1 | 273.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 273 daAuts