Dungeon Crawl Stone Soup version 0.31-a0-667-g39726597b9 (console) character file. Game seed: 6919069163271462784 120 Lysca the Conjurer (level 4, -2/29 (30) HPs) Began as a Demonspawn Conjurer on Sept 4, 2023. Slain by a hell rat (10 damage) ... in a sewer. The game lasted 00:03:54 (2243 turns). Lysca the Conjurer (Demonspawn Conjurer) Turns: 2243, Time: 00:03:56 HP: -2/29 (30) AC: 3 Str: 7 XL: 4 Next: 75% MP: 1/9 EV: 14 Int: 22 God: Gold: 118 SH: 4 Dex: 11 Spells: 7/10 levels left rFire + . . n - +0 short sword rCold . . . (no shield) rNeg + . . a - +0 robe rPois + h - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... o - amulet "Bupne" {Acrobat Rampage rPois rF+ Will+} Stlth + k - ring of positive energy HPRegen 0.24/turn (no ring) MPRegen 0.22/turn %: acrobat, rampage @: very slightly contaminated, lightly drained, very slow A: repulsion field 1, magic regeneration, condensation shield a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 118 gold pieces. Inventory: Hand Weapons n - a +0 short sword (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) Jewellery k - a ring of positive energy (left hand) o - the amulet "Bupne" (around neck) {Acrobat Rampage rPois rF+ Will+} (You found it on level 2 of the Dungeon) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. rF+: It protects you from fire. rPois: It protects you from poison Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. Scrolls e - 2 scrolls of identify {unknown} i - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} l - a scroll of revelation {unknown} m - a scroll of blinking {unknown} p - a scroll of immolation {unknown} Potions b - a potion of magic c - 4 potions of brilliance {unknown} d - 4 potions of heal wounds {unknown} f - 2 potions of enlightenment {unknown} g - 3 potions of curing {unknown} q - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.5 Spellcasting + Level 5.2 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are surrounded by a mild repulsion field. (EV +2) You regenerate magic rapidly. A meltable shield of frost defends you. (SH +4) Message History You open the door. A hell rat comes into view. The hell rat roars deafeningly! Found four items. Found a gate leading back out of this place. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - hell rat Aim: a hell rat (79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. A rat comes into view. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (79% to hit) The searing ray hits the hell rat. The hell rat is lightly wounded. (Press . to maintain the ray.) The hell rat barely misses you. The searing ray hits the hell rat. The hell rat is moderately wounded. The hell rat completely misses you. The searing ray hits the hell rat but does no damage. The hell rat is moderately wounded. The hell rat bites you!! Ouch! That really hurt! The searing ray hits the hell rat but does no damage. The hell rat is moderately wounded. You finish channelling your searing ray. You block the hell rat's attack. The hell rat bites you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (moderately wounded, 79% to hit) The searing ray hits the hell rat. The hell rat is heavily wounded. (Press . to maintain the ray.) The hell rat bites you! You die... ##### ###~~.### #~.~~.~.# ##....~~.## #..~###~.~# ##~~## ##.~## #~.~# #..~# #~~## ##~~# #.@# #~~# #~†r~~~?∩#∩∩# #..#~~~$!#~~# #..##~.?##..# #~r. ~..#~~~# ##~. ~##~~## #.~ #~..# ##~~ ~.~## ~..r You could see a hell rat and a rat. Vanquished Creatures A jelly (D:3) 4 adders (D:3) 2 river rats (D:3) 2 worms A dart slug (D:1) 3 bats An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:2) 3 ball pythons A frilled lizard (D:1) 2 kobolds 11 rats 37 creatures vanquished. Vanquished Creatures (others) A giant cockroach (D:3) 1 creature vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 297 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 594 | D:1 | Learned a level 2 spell: Searing Ray 1278 | D:2 | Identified the amulet "Bupne" {Acrobat Rampage rPois rF+ | Will+} 1695 | D:2 | Found a runed translucent door. 1696 | D:2 | Noticed Crazy Yiuf 1768 | D:2 | Gained mutation: You are surrounded by a mild repulsion | field. (EV +2) [demonic ancestry] 1768 | D:2 | Reached XP level 3. HP: 24/24 MP: 7/7 1873 | D:2 | Found a faded altar of an unknown god. 2029 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2029 | D:3 | Reached XP level 4. HP: 29/30 MP: 3/8 2037 | D:3 | Reached skill level 5 in Conjurations 2177 | D:3 | Found a glowing drain. 2185 | Sewer | Entered a sewer 2243 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, palyth_stone_intersect D:2: layout_loops_corners, shapermc_ecumenical_altar_mp_vishouse, uniq_crazy_yiuf_cottage D:3: layout_rooms, grunt_temple_overflow_order_and_chaos_1, lemuel_tele_altar, lightli_sewer_entry_pipes, glass_columns_a Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.5 Conjurations | 5 | 5.2 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 12 | 2 || 14 Unarmed | 1 | || 1 Cast: Magic Dart | 16 | || 16 Searing Ray | 12 | 11 || 23 Armour: Robe | 11 | 3 || 14 Dodge: Dodged | 14 | 16 || 30 Block: Other | 5 | 4 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2275 | 2228 | 47 | 114 | 1769 | 4 | 568.8 | Dungeon | 2214 | 2167 | 47 | 114 | 1731 | 3 | 738.0 | Sewer | 61 | 61 | 0 | 0 | 38 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1133 daAuts D:1: 835 daAuts D:3: 245 daAuts Sewer: 61 daAuts