Dungeon Crawl Stone Soup version 0.31-a0-691-g409c26aa35 (console) character file. Game seed: 15200083025782880966 33 Lysca the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Sept 7, 2023. Got out of the dungeon alive. The game lasted 00:01:51 (1327 turns). Lysca the Conjurer (Deep Elf Conjurer) Turns: 1327, Time: 00:01:52 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 10/10 EV: 12 Int: 24 God: Gold: 120 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Inventory: Missiles g - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery i - an amulet of guardian spirit Scrolls e - a scroll of revelation {unknown} f - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} k - a scroll of noise {unknown} l - a scroll of acquirement {unknown} Potions b - a potion of magic c - 2 potions of cancellation {unknown} d - a potion of brilliance {unknown} j - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Sublimation of Blood Necr 4% N/A 14% 2 Wereblood Tmut 4% N/A 14% 2 Inner Flame Hex/Fire 4% N/A 28% 3 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 34% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 95% 5 Enfeeble Hex 2% N/A 100% 7 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (asleep, 100% to hit) The searing ray hits the worm! The worm is heavily wounded. (Press . to maintain the ray.) The searing ray hits the worm! The worm is almost dead. The searing ray hits the worm! You kill the worm! k - a scroll labelled QUGHYH HYNAR l - a scroll labelled OHIQI DALIAX f - 2 scrolls labelled SIRPHI YBOCU (gained 1) A goblin comes into view. It is wielding a +0 club. The goblin shouts! Found a book of Blood. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (74% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) You pick up a book of Blood and begin reading... You add the spells Sublimation of Blood, Wereblood and Summon Hydra to your library. (D) Dungeon Where to? (Tab/Enter - D:1 @ (x,y), ? - help) What level of the Dungeon? (default 1, ? - help) Found a whip. A hobgoblin comes into view. The hobgoblin shouts! You hear an angry hiss. A ball python comes into view. A worm comes into view. A goblin comes into view. It is wielding a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. (D) Dungeon Where to? (Tab/Enter - D:1, ? - help) What level of the Dungeon? (default 1, ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .........# ##...# #......##.... #.###.#### #....#####.#.......##. #.###..######...##....#.##.##.##. ..........#.....#######.##....... #........###....# #.#####.### .........##.#..## #.#####.# #.........##....# #.......# #........##.#...# ######### #........##..##.## #.........#>###.@# ##.......######### #............[# #.......##.#### #.......##.# #.......##.# #..>....##.# #.......##.# ##########.## #...### There were no monsters in sight! Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:2) 2 ball pythons 2 bats An endoplasm (D:1) A goblin (D:2) 3 hobgoblins 4 frilled lizards (D:1) 5 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 354 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 357 | D:1 | Learned a level 2 spell: Searing Ray 1050 | D:2 | Reached skill level 5 in Conjurations 1050 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1327 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_cross D:2: layout_rooms, minmay_liquid_box Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 13 Searing Ray || 12 Armour: Robe || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1327 | 1259 | 68 | 0 | 1138 | 2 | 663.5 | Dungeon | 1327 | 1259 | 68 | 0 | 1138 | 2 | 663.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 880 daAuts D:2: 446 daAuts