Dungeon Crawl Stone Soup version 0.31-a0-691-g409c26aa35 (console) character file. Game seed: 10903112275897097286 11 Lysca the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Sept 7, 2023. Got out of the dungeon alive. The game lasted 00:01:05 (360 turns). Lysca the Conjurer (Deep Elf Conjurer) Turns: 360, Time: 00:01:05 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 17% Magic: 8/8 EV: 12 Int: 22 God: Gold: 42 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: no striking features a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - an amulet of the acrobat (around neck) Scrolls c - a scroll of fear {unknown} g - a scroll of vulnerability {unknown} Potions b - a potion of magic d - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Message History You have reached level 2! Unknown command. Memorise Searing Ray, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You see here 7 stones. Found a spear. A ball python comes into view. The ball python hisses angrily. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ball python Aim: a ball python (77% to hit) The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) Found Keuc's Book Shop. A rat comes into view. A rat is nearby! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (asleep, 100% to hit) The searing ray hits the rat. You kill the rat! (Press . to maintain the ray.) You now have 42 gold pieces (gained 13). There is an entrance to Keuc's Book Shop here. Unknown command. You see here a +0 spear. You can't go up here! Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (asleep, 100% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Found a green potion. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .# #.########### .###............ .................######. .###..##.#.............. ...#..##.#.#####+#####.. .###..##.#.#PPP#.#PPP#.. .........#.#P⌠P#.#P⌠P#. .....##..#.#PPP#.#PPP# .###..#..#.#####.#####.. ...........'....@....+ ..##..#.#..#####.#####.. ..##..#.#..#PPP#.#PPP# ..##.......#P⌠P#.#P⌠P#. ..##.......#PPP#.#PPP#.# ...........#####+#####.# .......................# ....#.#................. ......#...!.....# ...........#..## There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 28 | D:1 | Found a faded altar of an unknown god. 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 195 | D:1 | Learned a level 2 spell: Searing Ray 276 | D:1 | Found Keuc's Book Shop. 360 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, serial_shops, shop, ebering_ecumenical_altar_hall Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 10 Searing Ray || 3 Armour: Robe || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 359 | 314 | 45 | 0 | 241 | 1 | 359.0 | Dungeon | 359 | 314 | 45 | 0 | 241 | 1 | 359.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 359 daAuts