Dungeon Crawl Stone Soup version 0.32-a0-571-gec57dfcd37 (console) character file. Game seed: 11924753380630051201 44 Lysca the Conjurer (level 3, -2/28 HPs) Began as a Naga Conjurer on Feb 29, 2024. Slain by an orc priest ... wielding a +0 war axe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:05:43 (1723 turns). Lysca the Conjurer (Naga Conjurer) Turns: 1723, Time: 00:05:44 Health: -2/28 AC: 2 Str: 9 XL: 3 Next: 62% Magic: 0/7 EV: 9 Int: 20 God: Gold: 60 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . k - +1 whip (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no barding) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slow A: AC +1, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 1 a: Spit Poison, Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons g - a +1 sling of electrocution k - a +1 whip of electrocution (weapon) Missiles j - 18 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of noise {unknown} e - 2 scrolls of fog {unknown} f - a scroll of amnesia {unknown} i - 2 scrolls of brand weapon {unknown} l - a scroll of enchant armour {unknown} n - a scroll of summoning {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} h - a potion of curing {unknown} m - a potion of heal wounds {unknown} Skills: - Level 1.5 Dodging - Level 3.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations + Level 1.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +1) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You have a snake-like lower body. Message History The searing ray misses the orc priest. The searing ray hits the orc priest! The orc priest is heavily wounded. The searing ray hits the orc! You kill the orc! The orc shouts! The searing ray misses the orc priest. The searing ray hits the orc. You kill the orc! You finish channelling your searing ray. The orc priest hits you with a +0 war axe. Aiming: Spit Poison (2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (heavily wounded, 59% to hit) The splash of poison hits the orc priest. The orc priest is poisoned. The orc priest is severely wounded. The orc priest closely misses you. You aren't carrying any items that you can evoke. You closely miss the orc priest. The orc priest is severely wounded. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 leather armour (severely wounded, poisoned, 100% to hit) The magic dart hits the orc priest but does no damage. The orc priest is severely wounded. You have got your breath back. The orc priest hits you but does no damage. You barely miss the orc priest. The orc priest is almost dead. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you with a +0 war axe! You die... ## .#........# #. .........# #.. ####........# +... ....[......# #...###.........# #...............# #...............## #........$@o..)... #######.#######... ###.####### #.......... #.#.#########+##### #.#......#........# #.#......#........# #.#..[...#........# #.................# ...................# You could see an orc priest (poisoned). Vanquished Creatures 3 orcs (D:3) 7 endoplasms A giant cockroach (D:1) 4 goblins 4 hobgoblins 2 jackals (D:1) 4 ball pythons 4 bats 2 frilled lizards (D:1) 2 kobolds 2 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Naga Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 128 | D:1 | Found a faded altar of an unknown god. 305 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/5 308 | D:1 | Learned a level 2 spell: Searing Ray 384 | D:1 | Reached skill level 1 in Alchemy 793 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/6 1723 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_loops_cross, dreamdust_ecumenical_altar_angels_and_demons, minmay_misc_feat_secret_circle D:2: layout_rooms D:3: layout_basic, mainiacjoe_overflow_paths, serial_shops, shop, uniq_terence, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.9 Dodging | | 1.5 Stealth | | 3.0 Spellcasting | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Club || 3 Whip || 4 Cast: Magic Dart || 12 Searing Ray || 16 Ability: Spit Poison || 16 Armour: Robe || 14 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2189 | 2093 | 96 | 5 | 1825 | 3 | 729.7 | Dungeon | 2189 | 2093 | 96 | 5 | 1825 | 3 | 729.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1294 daAuts D:2: 779 daAuts D:3: 116 daAuts