Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 3810969287084777407 26 Lysca the Conjurer (level 3, 0/24 HPs) Began as a Merfolk Conjurer on Apr 11, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1070 turns). Lysca the Conjurer (Merfolk Conjurer) Turns: 1070, Time: 00:02:08 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 8% Magic: 4/6 EV: 11 Int: 19 God: Gold: 12 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} d - 3 scrolls of immolation {unknown} e - 2 scrolls of teleportation {unknown} f - a scroll of poison {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of magic Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting - Level 3.2 Conjurations * Level 2.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Found 8 stones. Found a mace. Found a stone staircase leading down. You open the door. Found a faded altar of an unknown god. There is an open door here. Done exploring. There is a faded altar of an unknown god here. This altar belongs to (a) Beogh, (b) Vehumet or (c) Kikubaaqudgha, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. 3 gnolls come into view. The rat squeaks loudly. The gnoll shouts! x3 Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (76% to hit) The searing ray hits the rat. You kill the rat! The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. The gnoll closely misses you. The gnoll hits you with a +0 whip! The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The gnoll hits you with a +0 whip. You die... #..###### #.#........ # #.#........ #.#.#........ #.#.#........ #............ #.####....g..... #....†gg..# .......@g.# #.####.#..# #.....# #.....# #.....# #.....# #.....# #.. ..# You could see 4 gnolls. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) 2 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins (D:1) A kobold (D:1) 3 quokkas 4 bats (D:1) 3 frilled lizards (D:1) 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 243 | D:1 | Reached skill level 1 in Alchemy 376 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 379 | D:1 | Learned a level 2 spell: Searing Ray 990 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1041 | D:1 | Found a faded altar of an unknown god. 1070 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, dreamdust_ecumenical_altar_angels_and_demons D:2: layout_basic, pf_guarded_unrand_woodcutter Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 2 | 2.8 Dodging | | 2.6 Stealth | | 2.1 Spellcasting | | 2.4 Conjurations | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 20 Searing Ray || 12 Armour: Robe || 30 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1070 | 1056 | 14 | 0 | 908 | 2 | 535.0 | Dungeon | 1070 | 1056 | 14 | 0 | 908 | 2 | 535.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1064 daAuts D:2: 6 daAuts