Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (console) character file. Game seed: 1377433987561133248 133 Lysca the Apothecary (level 5, 0/35 HPs) Began as a Merfolk Conjurer on Apr 11, 2024. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:04:55 (3161 turns). Lysca the Apothecary (Merfolk Conjurer) Turns: 3161, Time: 00:04:56 Health: 0/35 AC: 3 Str: 8 XL: 5 Next: 16% Magic: 0/9 EV: 11 Int: 19 God: Gold: 108 SH: 0 Dex: 12 Spells: 3/10 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . k - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (0 -> -24) A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) k - a +0 helmet (worn) Wands h - a wand of quicksilver (8) Scrolls c - a scroll of fog {unknown} j - a scroll of immolation {unknown} l - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} o - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of cancellation {unknown} f - a potion of mutation {unknown} g - a potion of berserk rage {unknown} i - a potion of haste {unknown} n - a potion of attraction {unknown} Skills: - Level 2.6 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting - Level 3.2 Conjurations * Level 4.9 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 4% 1 b - Searing Ray Conj 30% 2d5 6% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 2% 1 Inner Flame Hex/Fire 3% N/A 41% 3 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Irradiate Conj/Alch 9% 3d14 58% 5 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Okawaru Xom Shops: D:1 ! Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, 60% to hit) The searing ray hits the water moccasin. The water moccasin is heavily wounded. (Press . to maintain the ray.) The water moccasin misses you. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! You are lethally poisoned! The water moccasin poisons you! The searing ray hits the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. The searing ray hits the water moccasin. The water moccasin is almost dead. The searing ray hits the goblin! You kill the goblin! You finish channelling your searing ray. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin misses you. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 53% to hit) The bolt of dispelling energy misses the water moccasin. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The water moccasin closely misses you. Aiming: Quicksilver Bolt Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 53% to hit) The bolt of dispelling energy hits the water moccasin!! You kill the water moccasin! You die... #.......#.####. #..####.#...... #..## #.####### #.#.# #.# # #.########...###.# # ..g.....##.......# #)####.##### . #†# #.#.## ....###@####....#### <...............[..+ ........####....#### ........# #.....# ###.###.# #####.# ... #.# .# ... #.# # #. #.# #.# There were no monsters in sight! Vanquished Creatures A water moccasin (D:4) A jelly (D:4) 2 gnolls (D:3) 2 adders (D:2) A ribbon worm (D:3) A dart slug (D:1) 5 orcs (D:3) 7 endoplasms 2 giant cockroaches 7 goblins 5 hobgoblins 4 quokkas 3 ball pythons 8 frilled lizards 2 kobolds (D:1) 3 rats A butterfly (D:3) 55 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D:4) 1 creature vanquished. Grand Total: 56 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Lysca the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Reached skill level 1 in Alchemy 422 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 425 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:1 | Reached skill level 2 in Alchemy 826 | D:1 | Found Runtosex's Distillery. 1047 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1305 | D:2 | Reached skill level 3 in Alchemy 1695 | D:3 | Found a shimmering altar of Xom. 1722 | D:3 | Found a faded altar of an unknown god. 1730 | D:3 | Got Plato's Compilation of Ceration 1952 | D:3 | Reached XP level 4. HP: 27/30 MP: 4/8 1969 | D:3 | Reached skill level 4 in Alchemy 1974 | D:3 | Learned a level 4 spell: Fulminant Prism 2812 | D:3 | Found an opulent altar of Gozag. 2975 | D:3 | Found an iron altar of Okawaru. 3006 | D:4 | Reached XP level 5. HP: 35/35 MP: 3/9 3148 | D:4 | Noticed a water moccasin 3161 | D:4 | Killed a water moccasin 3161 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_basic, serial_shops, shop, serial_bayou_pond_d, minmay_lizard_pond D:2: cheibrodos_helix_gallery, layout_basic D:3: layout_basic, okawaru_altar_gauntlet_db, lemuel_coloured_pillars_altar, xom_butterflies, shapermc_ecumenical_altar_rom_forum, kennysheep_minor_cross, kennysheep_generic_room_3 D:4: layout_loops_corners, nzn_overflow_gifts_of_might_and_magic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 1 2 3 4 | 4.9 Spellcasting | 3 | 3.2 Dodging | | 2.6 Stealth | | 2.1 Conjurations | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 11 | 5 || 16 Cast: Magic Dart | 14 | || 14 Searing Ray | 18 | 16 || 34 Fulminant Prism | | 1 || 1 Evoke: Wand | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 8 || 19 Dodge: Dodged | 12 | 14 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3146 | 3068 | 78 | 18 | 2698 | 4 | 786.5 | Dungeon | 3146 | 3068 | 78 | 18 | 2698 | 4 | 786.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1308 daAuts D:1: 966 daAuts D:2: 706 daAuts D:4: 164 daAuts