Dungeon Crawl Stone Soup version 0.33-a0-754-g19588f4062 (webtiles) character file. Game seed: 14449609691815140597 65 MTNDEWISTHEBEST the Conjurer (level 3, -3/27 HPs) Began as a Draconian Conjurer on Jan 17, 2025. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:01 (2172 turns). MTNDEWISTHEBEST the Conjurer (Draconian Conjurer) Turns: 2172, Time: 00:03:02 Health: -3/27 AC: 5 Str: 9 XL: 3 Next: 92% Magic: 6/7 EV: 16 Int: 20 God: Gold: 101 SH: 0 Dex: 9 Spells: 3/7 levels left rFire . . . k - +6 trident of Ash {pain, Will++} rCold + . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ++... j - ring of protection from cold Stlth ++ i - +5 ring of evasion HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons k - the +6 trident of Ash (weapon) {pain, Will++} (You found it on level 2 of the Dungeon) Will++: It greatly increases your willpower. Jewellery i - a +5 ring of evasion (worn) j - a ring of protection from cold (worn) Scrolls b - 2 scrolls of teleportation {unknown} c - 2 scrolls of identify {unknown} d - a scroll of torment {unknown} e - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} h - a scroll of noise {unknown} m - a scroll of butterflies {unknown} o - a scroll of immolation {unknown} Potions f - a potion of curing {unknown} l - a potion of resistance {unknown} n - a potion of moonshine {unknown} p - a potion of attraction {unknown} Skills: + Level 0.4 Fighting + Level 0.4 Polearms + Level 1.9 Dodging + Level 1.8 Stealth + Level 0.3 Unarmed Combat + Level 2.7 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Foxfire Conj/Fire 48% 2x1d6 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Shops: D:1 * Annotations: D:3 1 runed translucent door, Shazraki's ghost, amateur MiSh; Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The quokka barely misses you. Terence hits you from afar with a +0 trident. Terence closely misses you. The quokka completely misses you. Terence closely misses you. The quokka attacks as it pursues you! The quokka barely misses you. You closely miss the kobold. The kobold barely misses you. x2 You puncture the kobold! You kill the kobold! Terence misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you but does no damage. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The quokka barely misses you. You hit the quokka. You kill the quokka! Terence completely misses you. Terence hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Things that are here: a +0 dagger; a quokka corpse; a kobold corpse Terence closely misses you. Terence barely misses you. Unknown command. Magic courses through your body. Terence misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +0 trident! You die... Terence says, "And stay out!" .......<.# .......#†## ###....#..# # #⌠##......## .. ...##...#..# ... .?..##..##.# $... .♣..W+.. #)###..... !..##..##.@....... ..##.....@........ ⌠##...########.... .. ... You could see Terence and Shazraki's ghost. Vanquished Creatures A dart slug (D:2) 3 ribbon worms 2 ball pythons 6 bats 4 endoplasms (D:1) 3 giant cockroaches 4 hobgoblins 4 jackals (D:2) 2 quokkas 2 frilled lizards 6 kobolds 22 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTNDEWISTHEBEST the Draconian Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 377 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 646 | D:1 | Found Zorremn's Assorted Antiques. 1036 | D:1 | Learned a level 2 spell: Searing Ray 1215 | D:2 | Identified the +6 trident of Ash {pain, Will++} 1321 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1337 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 2117 | D:2 | Learned a level 1 spell: Foxfire 2120 | D:3 | Noticed Shazraki's ghost (amateur MiSh) 2120 | D:3 | Found a runed translucent door. 2155 | D:3 | Noticed Terence 2172 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, serial_shops, shop, serial_curves, eino_curves_03, eino_curves_04, minmay_misc_feat_enclosed D:2: layout_loops_ring, basic_altar, grunt_ministairs_14, minmay_rat_hole D:3: layout_rooms, hellmonk_ghost_happy_afterlife, minmay_misc_feat_hallway, uniq_grinder, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 24 Tailslap || 6 Trident || 48 Cast: Magic Dart || 78 Use: Potion || 1 Armour: Skin || 34 Dodge: Dodged || 70 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2184 | 2079 | 105 | 0 | 1750 | 3 | 728.0 | Dungeon | 2184 | 2079 | 105 | 0 | 1750 | 3 | 728.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1096 daAuts D:2: 1034 daAuts D:3: 53 daAuts