Seeded DCSS version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 6402829861576363074 (custom seed) 93 MTNDEWISTHEBEST the Gusty (level 4, -1/24 HPs) Began as a Tengu Air Elementalist on Jan 29, 2025. Slain by a gnoll ... wielding a +0 whip (3 damage) ... on level 2 of the Dungeon. The game lasted 00:05:13 (1198 turns). MTNDEWISTHEBEST the Gusty (Tengu Air Elementalist) Turns: 1198, Time: 00:05:14 Health: -1/24 AC: 2 Str: 8 XL: 4 Next: 62% Magic: 6/9 EV: 12 Int: 17 God: Gold: 45 SH: 0 Dex: 15 Spells: 5/8 levels left rFire . . . h - +2 flail (holy) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - amulet of the acrobat Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons h - a +2 flail of holy wrath (weapon) Armour a - a +0 robe (worn) Jewellery g - an amulet of the acrobat (worn) Scrolls d - a scroll of vulnerability {unknown} f - a scroll of identify {unknown} Potions c - a potion of enlightenment {unknown} e - a potion of curing {unknown} Skills: + Level 2.9 Dodging + Level 2.1 Stealth + Level 2.7 Spellcasting + Level 2.4 Conjurations + Level 5.3 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 3% 1 b - Static Discharge Conj/Air 30% 3-5/arc 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 20% N/A 6% 3 Airstrike Air 10% 2d(2-18) 21% 4 Call Canine Familiar Summ 2% N/A 47% 3 Sigil of Binding Hex 2% N/A 47% 3 Dimensional Bullseye Hex/Tloc 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Beogh Shops: D:1 = Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Magic courses through your body. The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 75% to hit) The zap hits the gnoll but does no damage. The gnoll is almost dead. The zap hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 75% to hit) The zap hits the gnoll but does no damage. The gnoll is almost dead. The zap hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (almost dead, 75% to hit) The zap hits the gnoll. You kill the gnoll! The gnoll closely misses you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. You die... ... ....#..#..... ......##......#..... ......##.....##..... ............##..... ...........##... #.........##.#### #######...............# #......g...#........... #.....@)...)........... #...................... #................##.... #..............####.#.. #..............# #.#.. #..............# ..... #...................... #................ ... You could see a gnoll. Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) An adder (D:2) 5 dart slugs An endoplasm (D:1) 3 giant cockroaches (D:1) A goblin (D:2) 3 jackals (D:1) 3 kobolds (D:1) A ball python (D:1) 6 bats A frilled lizard (D:2) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTNDEWISTHEBEST the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 220 | D:1 | You fall into a shaft and drop 1 floor! 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 246 | D:1 | Learned a level 2 spell: Static Discharge 526 | D:1 | Found a roughly hewn altar of Beogh. 536 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/7 672 | D:1 | Found Paipiqui's Jewellery Emporium. 803 | D:1 | Found a faded altar of an unknown god. 938 | D:2 | Noticed Jessica 941 | D:2 | Killed Jessica 942 | D:2 | Reached skill level 5 in Air Magic 942 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 1193 | D:2 | HP: 1/24 [gnoll/+0 whip (7)] 1198 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms, hellmonk_ecumenical_altar_defaced_shrine, serial_shops, shop, serial_park_tiny_pond, serial_bayou_pond_e D:2: layout_basic, uniq_jessica, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.4 Air Magic | 5 | 5.3 Dodging | | 2.9 Stealth | | 2.1 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 14 || 25 Kick | 5 | 4 || 9 Peck | 2 | 2 || 4 Flail | | 1 || 1 Cast: Shock | 46 | 27 || 73 Use: Potion | | 1 || 1 Armour: Robe | 10 | 14 || 24 Dodge: Dodged | 17 | 17 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1196 | 1190 | 6 | 0 | 949 | 2 | 598.0 | Dungeon | 1196 | 1190 | 6 | 0 | 949 | 2 | 598.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 269 daAuts