Seeded DCSS version 0.33-a0-815-g8e35882a37 (webtiles) character file. Game seed: 20250205 (custom seed) 33 MTNDEWISTHEBEST the Tinkerer (level 3, 0/24 HPs) Began as a Coglin Forgewright on Feb 5, 2025. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:38 (1444 turns). MTNDEWISTHEBEST the Tinkerer (Coglin Forgewright) Turns: 1444, Time: 00:02:38 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 29% Magic: 4/6 EV: 11 Int: 16 God: Gold: 40 SH: 0 Dex: 12 Spells: 0/6 levels left rFire . . . a - +0 hammer {Natsumi} rCold . . . d - +0 dagger {Salvador} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.10/turn %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) {Natsumi} d - a +0 dagger (offhand) {Salvador} Armour b - a +0 robe (worn) Scrolls f - 3 scrolls of identify {unknown} g - a scroll of enchant weapon {unknown} Potions c - a potion of magic e - a potion of invisibility {unknown} h - a potion of curing {unknown} Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.3 Spellcasting + Level 5.5 Forgecraft You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 76% 1d7 1% 1 b - Construct Spike Laun Frge 38% 2d4 3% 2 c - Launch Clockwork Bee Frge 19% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Blazeheart Golem Fire/Frge 10% N/A 54% 4 Forge Lightning Spire Air/Frge 10% 3d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The goblin closely misses you. You hit the goblin but do no damage. You hit the goblin with your +0 dagger. You kill the goblin! You see here a +0 club. Magic restored. There is a stone staircase leading up here. Found a stone staircase leading down. An adder comes into view. An adder is nearby! An adder is nearby! An adder comes into view. The adder hisses angrily. x2; You hear an angry hiss. Okay, then. An adder comes into view. Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There are no nearby walls to construct a spike launcher in. The adder bites you. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You closely miss the adder with your +0 hammer. You miss the adder with your +0 dagger. You feel sick. The adder barely misses you. The adder bites you. The adder misses you. The adder closely misses you. You closely miss the adder with your +0 hammer. You closely miss the adder with your +0 dagger. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Construct Spike Launcher (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. You feel sick. The adder closely misses you. x2; The adder barely misses you. x2 You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder bites you. You die... .. ... #.. .###.#.# ##. #..###......#...... #..#.....#.#...... ..........#...... #.##...#.#...... #..?..#....... ##S........# #..@.......##### #.S.............^ #..............#### ##..#............# #..###...>.....#.####### #.# #.#........#.<)..... ... #.#.....#..#..###### ## ...........#..# ##...#.##.#..# You could see 2 adders. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 2 hobgoblins (D:1) 3 jackals (D:1) 4 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MTNDEWISTHEBEST the Coglin Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Reached skill level 5 in Forgecraft 163 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/4 648 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/6 651 | D:1 | Learned a level 2 spell: Construct Spike Launcher 655 | D:1 | Learned a level 3 spell: Launch Clockwork Bee 1444 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_loops_corners D:2: wad_pebble_path, layout_basic, nicolae_ecumenical_snake_handling, uniq_robin, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Forgecraft | 5 | 5.5 Spellcasting | 2 | 2.3 Dodging | | 1.8 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Mace || 19 Dagger || 17 Cast: Kinetic Grapnel || 39 Construct Spike L || 6 Armour: Robe || 29 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1447 | 1392 | 55 | 0 | 1213 | 2 | 723.5 | Dungeon | 1447 | 1392 | 55 | 0 | 1213 | 2 | 723.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1407 daAuts D:2: 40 daAuts