Dungeon Crawl Stone Soup version 0.30-a0-937-ga0a21ad780 (webtiles) character file. Game seed: 16989724245537220547 9 MachoJfn the Magician (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Mar 24, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (216 turns). MachoJfn the Magician (Djinni Hedge Wizard) Turns: 216, Time: 00:01:56 Health: 0/21 AC: 3 Str: 9 XL: 2 Next: 25% Gold: 9 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 helmet (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 2.8 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 6% 1 b - Slow Hex 40% N/A 6% 1 c - Blink Tloc 20% N/A 10% 2 d - Call Imp Summ 10% N/A 10% 2 e - Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites your crimson imp. The jackal bites you. Your crimson imp barely misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal closely misses your crimson imp. The jackal bites you but does no damage. Your crimson imp closely misses the jackal. You barely miss the jackal. The jackal is severely wounded. The jackal misses your crimson imp. The jackal barely misses you. The jackal closely misses your crimson imp. The jackal bites you. Your crimson imp misses the jackal. You closely miss the jackal. The jackal is severely wounded. The jackal misses your crimson imp. The jackal bites you but does no damage. Your crimson imp blinks! You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. Your crimson imp blinks! You closely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2; The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * Casting: Call Imp (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "Let's cause disruption!" * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal bites you but does no damage. The jackal bites you. You die... ... ..### .. ..#.....## .. ..#.#....# ##. #.#.#....# .# #...#.#.#...## #####.# #...#.#.#......#.....### #.....#.#..#.# #.....+.# #†.h.....#.#.....#.# ########.h.@......#..... .# #....8..5h.#>.#........##.## #.⌠8....####..#..#####..#... #.8####.........#.....#..### #..# .####....#.......#..## #..# #. ..#....<....#..# #..# #. ...#.......#..## #..# ## ....#.....#..#). #8.# #.#..#####..##.# You could see 3 jackals and a friendly crimson imp (summoned). Vanquished Creatures A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) A jackal (D:1) 6 creatures vanquished. Vanquished Creatures (collateral kills) A quokka (D:1) 1 creature vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MachoJfn the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | MachoJfn set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 6 | D:1 | Found Miull's Assorted Antiques. 138 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 215 | D:1 | HP: 1/21 [jackal (1)] 216 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, serial_shops, shop, chequers_decorated_corner, chequers_serial_rivers_micro_e Action || total ---------------------------++------- Melee: Dagger || 13 Cast: Magic Dart || 10 Call Imp || 2 Blink || 1 Use: Scroll || 2 Armour: Robe || 6 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 216 | 175 | 41 | 0 | 109 | 1 | 216.0 | Dungeon | 216 | 175 | 41 | 0 | 109 | 1 | 216.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 216 daAuts