Dungeon Crawl Stone Soup version 0.31-a0-940-gdaa99269f9 (webtiles) character file. Game seed: 14033063876689672992 3 MachoJfn the Conjurer (level 1, 11/14 HPs) Began as a Ghoul Conjurer on Oct 20, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (180 turns). MachoJfn the Conjurer (Ghoul Conjurer) Turns: 180, Time: 00:00:47 Health: 11/14 AC: 2 Str: 10 XL: 1 Next: 50% Magic: 0/2 EV: 11 Int: 13 God: Gold: 33 SH: 0 Dex: 7 Spells: 2/3 levels left rFire . . . d - +0 dagger rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - a stone Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of degeneration {unknown} f - a potion of heal wounds {unknown} Skills: + Level 2.0 Dodging + Level 2.1 Stealth + Level 1.7 Spellcasting + Level 3.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 18% 2d5 10% 2 Dazzling Flash Conj/Hex 10% N/A 36% 3 Fulminant Prism Conj/Hex 2% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 78% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Found a sedimented sapphire potion. Found a stone staircase leading down. You now have 33 gold pieces (gained 5). HP restored. f - a sedimented sapphire potion A quokka comes into view. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is severely wounded. The quokka twitches its whiskers. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. You barely miss the quokka. The quokka is severely wounded. The quokka closely misses you. You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka completely misses you. You hit the quokka. You kill the quokka! Your Dodging skill increases to level 2! You see here a quokka corpse. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### ... ... #.# #.# ###@# # # #...#.# #. #.###.##########.## ##+#.................## ##....#.##.............. .......................... ###.....#.............#.#. ...............## #.##.#† ###......#......####...... There were no monsters in sight! Vanquished Creatures A giant cockroach (D:1) A quokka (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MachoJfn the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 180 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, minmay_misc_feat_cross Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.0 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 3.3 Action || total ---------------------------++------- Melee: Dagger || 19 Punch || 1 Cast: Magic Dart || 7 Armour: Robe || 16 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 170 | 9 | 24 | 106 | 1 | 179.0 | Dungeon | 179 | 170 | 9 | 24 | 106 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 179 daAuts