Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 13644167080320735138 50 MachoJfn the Magician (level 4, -2/31 HPs) Began as a Djinni Conjurer on Mar 5, 2025. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 3 of the Dungeon. The game lasted 00:04:00 (2242 turns). MachoJfn the Magician (Djinni Conjurer) Turns: 2242, Time: 00:04:01 Health: -2/31 AC: 3 Str: 6 XL: 4 Next: 4% Gold: 189 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . j - +0 spear rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . n - +0 pair of gloves SInv . p - amulet of the acrobat Will +.... k - ring of wizardry Stlth ++ (no ring) HPRegen 0.25/turn %: acrobat, wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, strong-willed 1, teleportitis 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 189 gold pieces. Inventory: Hand Weapons j - a +0 spear (weapon) Missiles c - 3 atropa-tipped darts d - 19 stones Armour a - a +0 robe (worn) h - a +0 leather armour n - a +0 pair of gloves (worn) Magical Staves b - a staff of earth Jewellery k - a ring of wizardry (worn) m - a ring of ice p - an amulet of the acrobat (worn) Scrolls e - a scroll of noise i - 2 scrolls of teleportation Potions f - a potion of curing {unknown} l - 2 potions of brilliance o - a potion of might r - a potion of lignification Skills: * Level 0.6 Fighting + Level 2.2 Dodging + Level 1.7 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 9% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 9% 4 e - Kinetic Grapnel Frge 84% 1d7 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are strong-willed. (Will+) You are occasionally teleported next to monsters. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The gnoll misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 club. You die... ... .# #..####### #.###.# #........# #.#<#.# #.######.# #.#.#.# #.# #.#.#.# #.# #.#...# #)# #######.#...# #)# ............# #g# .######.......##@# .##########.####.# .........# <# #.# ########.# ## #.# #.# #.# #.#######.# #.........# ########### You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) 4 bats (D:2) 4 endoplasms 3 giant cockroaches (D:1) 2 goblins (D:1) 3 kobolds 3 quokkas 3 ball pythons A frilled lizard (D:1) 7 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MachoJfn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | MachoJfn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 187 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 778 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 778 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1438 | D:2 | Found Ucvuir's Assorted Antiques. 1832 | D:2 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 1832 | D:2 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2239 | D:3 | Reached XP level 4. HP: 7/31 MP: 0/0 2242 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic D:2: layout_basic, serial_shops, shop D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.6 Dodging | | 2.2 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 57 | 4 || 61 Searing Ray | 4 | || 4 Kinetic Grapnel | 1 | || 1 Use: Scroll | 7 | || 7 Potion | 2 | || 2 Armour: Robe | 6 | 2 || 8 Dodge: Dodged | 3 | 2 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2238 | 1998 | 240 | 260 | 1543 | 3 | 746.0 | Dungeon | 2238 | 1998 | 240 | 260 | 1543 | 3 | 746.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1168 daAuts D:1: 983 daAuts D:3: 86 daAuts