Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 10116718247946233554 35 MachoJfn the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Mar 11, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon on Apr 26, 2025. The game lasted 00:04:31 (1723 turns). MachoJfn the Magician (Djinni Conjurer) Turns: 1723, Time: 00:04:32 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 55% Gold: 102 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons m - a +0 dagger Missiles d - 23 stones e - 2 poisoned darts Armour a - a +0 robe (worn) g - a +0 leather armour l - a +0 pair of gloves (worn) Scrolls c - a scroll of amnesia h - 3 scrolls of identify k - a scroll of poison {unknown} Potions b - a potion of cancellation {unknown} f - a potion of heal wounds {unknown} i - 2 potions of might {unknown} j - 2 potions of curing {unknown} n - a potion of invisibility {unknown} o - 2 potions of moonshine {unknown} p - a potion of mutation {unknown} Skills: + Level 2.3 Dodging + Level 1.7 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Forgecraft + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You reach down and open the door. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is lightly wounded. (Press . to maintain the ray.) Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak (lightly wounded, 81% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf! Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf freezes you terribly! You die... #+..+###...... . #....# ...... ## ♣....♣ .... .. ♣♣...♣ ... .. ♣♣.♣♣ .. ♣♣.♣ . ♣.♣♣ ♣♣.♣ ♣@♣♣ #j# ... #...# #).⌠# ##### You could see Crazy Yiuf. Vanquished Creatures A ribbon worm (D:2) 6 endoplasms 3 hobgoblins 3 kobolds 3 quokkas 2 ball pythons 3 bats (D:2) A frilled lizard (D:2) 4 goblins 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MachoJfn the Djinni Conjurer began the quest for the Orb. 0 | D:1 | MachoJfn set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 339 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 543 | D:1 | Upgraded the game from 0.33-a0-1080-g4d4a6e4d5f to | 0.33-a0-1113-g0534b38e66 1246 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1246 | D:2 | Learned a level 1 spell: Slow 1575 | D:2 | Upgraded the game from 0.33-a0-1113-g0534b38e66 to 0.34-a0 1694 | D:2 | Noticed Crazy Yiuf 1723 | D:2 | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic D:2: layout_basic, minmay_quadrilaterals, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Forgecraft | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.3 Stealth | | 1.7 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 8 Use: Scroll || 1 Armour: Robe || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1720 | 1635 | 85 | 6 | 1468 | 2 | 860.0 | Dungeon | 1720 | 1635 | 85 | 6 | 1468 | 2 | 860.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1113 daAuts D:2: 607 daAuts