Dungeon Crawl Stone Soup version 0.29.1-14-g9c671dbff4 (webtiles) character file. Game seed: 7430692999704793788 52 Mahjong the Vexing (level 3, 0/15 HPs) Began as a Felid Enchanter on Feb 18, 2023. Slain by a hobgoblin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:05:24 (1467 turns). Mahjong the Vexing (Felid Enchanter) Turns: 1467, Time: 00:05:24 Health: 0/15 AC: 1 Str: 6 XL: 3 Next: 60% Magic: 4/7 EV: 17 Int: 16 God: Gold: 53 SH: 0 Dex: 16 Spells: 1/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 53 gold pieces. Inventory: Scrolls c - a scroll of amnesia Potions a - a potion of invisibility b - a potion of brilliance {unknown} Skills: * Level 0.9 Fighting * Level 3.0 Dodging * Level 4.7 Stealth * Level 1.5 Unarmed Combat * Level 2.2 Spellcasting * Level 5.0 Hexes * Level 0.3 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 b - Tukima's Dance Hex 18% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 8% 3 Dazzling Flash Conj/Hex 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The gnoll is heavily wounded. Something hits the gnoll. The gnoll completely misses you. The gnoll closely misses you. You scratch the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. Something hits the gnoll. The gnoll hits you with a +0 whip. Your +0 spear hits the gnoll from afar. Your +0 spear hits the gnoll. Your +0 spear hits the gnoll from afar. The gnoll dies! Your +0 spear hits the gnoll. Your +0 spear hits something. Your +0 spear falls from the air. The spell is extremely dangerous to miscast (8% risk of failure)! Continue anyway? Okay, then. Aiming: Tukima's Dance (extremely dangerous; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 60%) The gnoll resists with significant effort. You don't have enough magic to cast this spell. Unknown command. You feel your willpower return. You see here a gnoll corpse. Found a stone staircase leading down. A bat comes into view. There is a shaft here. The gnoll hits you with a +0 whip. A hobgoblin comes into view. The bat barely misses you. The gnoll falls through a shaft! The shaft crumbles and collapses. Aiming: Tukima's Dance (extremely dangerous; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (chance to affect: 60%) The +0 whip dances into the air! The gnoll hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You swap places. The gnoll barely misses your +0 whip. The hobgoblin hits you. You die... #.#****####.#***,**,* *,,, #.# #....# *,**,* **,* ##.## #.#.#####.##,* *,* ######...#####...........,* *,* ....†..#.......°.#####.#.,* *,, .#####)..#####.#b# *,*,,*****,* ........## #.#g# *,*,,,,,,,,, .######## *#.#(# *,*,,*****,, .###########*..#@# *,,,,* *,, g..........#*.##g# ***,******,, .#########.##.*#.# *,,,**,,,*,, g# #.##.*#.#****,,,,,,,,,,, .# #>#*,*#..,,,,,,,,,,,,,,, g##### #.#*,*###******,,,,,,,,, ....g#####.#*,* **,,,,,,,, ......g..#.#*,* *,,,,,,,*, .#######...#*,* ***,**,,,**, You could see a gnoll (ally target), a hobgoblin, a bat and a friendly +0 whip. Vanquished Creatures A gnoll (D:1) An adder (D:3) A worm (D:2) A dart slug (D:2) 3 ball pythons (D:2) 4 endoplasms A goblin (D:2) A hobgoblin (D:2) A kobold (D:2) 2 bats A frilled lizard (D:3) 4 rats 21 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:3) 1 creature vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Mahjong the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 77 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 82 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 851 | D:2 | Reached XP level 3. HP: 14/15 MP: 7/7 855 | D:2 | Learned a level 3 spell: Tukima's Dance 1314 | D:3 | Reached skill level 5 in Hexes 1318 | D:3 | Identified the +3 robe "Ogufono" {Fly rPois} 1467 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_loops_corners, ebering_ecumenical_altar_sacrificial D:2: layout_basic, minmay_close_crescents D:3: layout_loops_ring, nrook_mini_backslash Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.0 Hexes | 5 | 5.0 Fighting | | 0.9 Stealth | | 4.7 Unarmed Combat | | 1.5 Spellcasting | | 2.2 Ice Magic | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 35 Bite || 2 Cast: Ensorcelled Hiber || 23 Tukima's Dance || 3 Use: Potion || 1 Scroll || 4 Stab: Sleeping || 18 Invisible || 1 Armor: Skin || 1 Dodge: Dodged || 28