Dungeon Crawl Stone Soup version 0.28-a0-312-gbced6e68ee (webtiles) character file. Game seed: 8565079752316676035 84 Maimakterion the Grave Robber (level 4, -1/31 HPs) Began as a Vampire Necromancer on Aug 30, 2021. Slain by a worm (9 damage) ... on level 2 of the Dungeon. The game lasted 00:03:14 (1927 turns). Maimakterion the Grave Robber (Vampire Necromancer) Turns: 1927, Time: 00:03:14 Health: -1/31 AC: 6 Str: 9 XL: 4 Next: 24% Magic: 3/8 EV: 13 Int: 18 God: Gold: 39 SH: 0 Dex: 17 Spells: 3/8 levels left rFire . . . SeeInvis + b - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.30/turn d - ring of Awe {rC+ rCorr AC+4 Str+2 Dex+3} MPRegen 0.11/turn (no ring) @: very slightly contaminated, healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery d - the ring of Awe (left hand) {rC+ rCorr AC+4 Str+2 Dex+3} (You acquired it on level 2 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Str: It affects your strength (+2). Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. h - a ring of fire Wands j - a wand of charming (11) Scrolls f - a scroll of silence {unknown} g - 3 scrolls of identify {unknown} i - a scroll of blinking {unknown} l - a scroll of noise {unknown} Potions c - a potion of resistance {unknown} e - a potion of degeneration {unknown} k - a potion of magic {unknown} Skills: * Level 0.8 Fighting + Level 0.3 Short Blades * Level 3.0 Dodging + Level 3.0 Stealth * Level 2.6 Spellcasting * Level 5.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 84% 1d8 1% 1 b - Animate Skeleton Necr 42% N/A 1% 1 c - Vampiric Draining Necr 10% 2d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 10% N/A 19% 4 Agony Necr 21% N/A 47% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - worm Aim: a worm (lightly wounded) You draw life force from the worm. You feel life coursing into your body. The worm barely misses you. You regained 3 hp, and now have 21/31 hp. You now have 5/8 mp. You hit the worm but do no damage. The worm is heavily wounded. You hit the worm. The worm is heavily wounded. The worm bites you. You take 3 damage, and have 18/31 hp. You hit the worm. The worm is heavily wounded. Casting: Vampiric Draining (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (heavily wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. Nothing appears to happen. The worm bites you. You take 3 damage, and have 15/31 hp. You now have 2/8 mp. You hit the worm. The worm is heavily wounded. The worm barely misses you. You barely miss the worm. Your bite misses the worm. The worm is heavily wounded. You hit the worm. You bite the worm. The worm is almost dead. The worm bites you! * * * LOW HITPOINT WARNING * * * You take 9 damage, and have 7/31 hp. MASSIVE DAMAGE!! You hit the worm. The worm is almost dead. The worm bites you! You die... ###### ....#### #.....# ####.@# #...w.# #.#...# #....###.# ##.#.)...# ##+# #.####### ##...## #.# ##.....## ##.## #.......####...## You could see a worm. Vanquished Creatures 4 gnolls (D:2) An adder (D:2) A ball python (D:1) 3 bats 3 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins 4 jackals 4 kobolds A quokka (D:2) 2 frilled lizards (D:1) 6 goblins 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maimakterion the Vampire Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 190 | D:2 | Reached XP level 2. HP: 17/20 MP: 0/5 193 | D:2 | Learned a level 1 spell: Animate Skeleton 406 | D:1 | Reached skill level 5 in Necromancy 642 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 642 | D:1 | Reached XP level 3. HP: 23/25 MP: 3/6 646 | D:1 | Learned a level 3 spell: Vampiric Draining 955 | D:1 | Found a faded altar of an unknown god. 1394 | D:2 | Identified a scroll of acquirement 1394 | D:2 | Acquired the ring of Awe {rC+ rCorr AC+4 Str+2 Dex+3} 1590 | D:2 | Reached XP level 4. HP: 27/31 MP: 0/7 1927 | D:2 | Slain by a worm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_ring, dilly_ecumenical_altar_fadedgnrine, amcnicky_mini_pool_small, nrook_campfire D:2: layout_loops_corners Skill XL: | 1 2 3 | ---------------+----------+----- Necromancy | 5 | 5.3 Dodging | 3 | 3.0 Fighting | | 0.8 Short Blades | | 0.3 Stealth | | 3.0 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Dagger | 44 | 38 || 82 Bite | 4 | 5 || 9 Cast: Pain | 54 | || 54 Vampiric Draining | | 1 || 1 Abil: Exsanguinate | 1 | || 1 Use: Scroll | 1 | || 1 Stab: Sleeping | | 3 || 3 Armor: Robe | 24 | 6 || 30 Dodge: Dodged | 66 | 12 || 78 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1930 | 1921 | 9 | 160 | 1345 | 2 | 965.0 | Dungeon | 1930 | 1921 | 9 | 160 | 1345 | 2 | 965.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 995 daAuts D:2: 934 daAuts