Maimakterion Level 1 of the Dungeon (0, 0, D:1) 17 stones (17, 39, D:1) 17 stones (24, -2, D:1) 14 stones (29, 22, D:1) a +0 leather armour (36, 30, D:1) 28 bolts (38, -2, D:1) a +0 short sword (38, 1, D:1) 5 large rocks (45, 31, D:1) a +0 dagger (48, 2, D:1) a +0 whip (48, 3, D:1) a +0 dagger (52, -10, D:1) a +0 leather armour (59, 35, D:1) 20 stones Level 2 of the Dungeon (9, -11, D:2) a +0 leather armour (18, 18, D:2) a +0 flail (20, 13, D:2) a +0 club (22, 4, D:2) a +0 whip (25, 13, D:2) a +0 whip (32, -2, D:2) 17 stones (37, 4, D:2) 12 stones (40, 16, D:2) a +0 club (40, 17, D:2) a +0 club (40, 18, D:2) a +0 dagger (42, 35, D:2) 19 stones (44, 16, D:2) a +0 hunting sling (45, 9, D:2) a +0 dagger (52, 4, D:2) a +0 whip a stone (63, 36, D:2) a +0 leather armour Level 3 of the Dungeon (6, -32, D:3) a +0 short sword (10, -34, D:3) 12 sling bullets (10, -2, D:3) a +0 leather armour (11, -1, D:3) 13 stones (28, -39, D:3) 15 arrows (33, -4, D:3) 12 arrows (34, -52, D:3) a +0 hand axe (36, -3, D:3) a +0 dagger (39, -57, D:3) a +0 whip (47, -17, D:3) a +0 hand axe (50, -2, D:3) a +0 mace a +0 scale mail (52, -2, D:3) a +0 club (58, -55, D:3) 20 arrows (60, -47, D:3) a +0 scale mail (69, -1, D:3) a +0 club (70, -4, D:3) a +0 short sword (74, -2, D:3) 20 arrows (74, 0, D:3) a +0 hand axe (75, -2, D:3) a +0 ring mail (75, 0, D:3) a +0 ring mail Level 4 of the Dungeon (3, 5, D:4) a +0 short sword (3, 15, D:4) 8 bolts (3, 27, D:4) 19 bolts (4, 3, D:4) 3 stones a +0 short sword (12, -5, D:4) a +0 hunting sling (13, 14, D:4) a +0 ring mail a +0 club (20, 26, D:4) 28 stones (23, 40, D:4) 16 bolts (24, -10, D:4) a +0 scale mail (27, -4, D:4) a +0 club (30, 24, D:4) a +0 hand axe (30, 39, D:4) a +0 flail (38, 14, D:4) a +0 short sword 17 stones (38, 15, D:4) a +0 chain mail (45, 19, D:4) a +0 mace (45, 26, D:4) 21 sling bullets (46, 4, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Hado's Antique Weapon Emporium a +2 mace of holy wrath (452 gold) a +2 hand axe of freezing (452 gold) a +3 vorpal mace (559 gold) a +3 shortbow of flaming (582 gold) a +2 dagger of venom (374 gold) the +9 quarterstaff "Globulus" {freeze, Contam rN+ Int+3 Dex+3} (1830 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. a +4 spectral quarterstaff (832 gold) the +7 arbalest "Globulus" {vorpal, Will+ Int+6 Stlth-} (1703 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Will: It increases your willpower. Stlth: It makes you less stealthy. (3, -5, D:5) a +0 leather armour (4, -2, D:5) 13 gold pieces (11, 3, D:5) a +0 dagger (13, 13, D:5) a +0 giant club a +0 giant club (15, 13, D:5) a +0 helmet (24, 13, D:5) a +0 pair of boots (34, 25, D:5) a +0 plate armour (36, 28, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (6, -24, D:6) 22 stones (7, -26, D:6) a +1 robe of willpower (14, -19, D:6) a +0 whip (25, -26, D:6) 18 arrows (27, -1, D:6) 24 stones (33, 13, D:6) a +0 plate armour (35, -2, D:6) 22 bolts (36, -3, D:6) a +0 hand axe (37, -4, D:6) a +0 mace (38, -4, D:6) a +0 short sword (39, -6, D:6) a +0 chain mail a +0 short sword (40, -8, D:6) a +0 club (42, -10, D:6) a +0 club a +0 leather armour (43, -10, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (1, 8, D:7) a +0 club (2, -2, D:7) a +0 quick blade (2, 1, D:7) a +0 dagger (2, 8, D:7) a +0 leather armour (2, 11, D:7) a +0 falchion (3, 2, D:7) a +0 whip (3, 4, D:7) a +0 long sword (3, 5, D:7) a +0 whip (3, 13, D:7) a +0 club a +0 dagger (5, 0, D:7) a +0 war axe (8, -1, D:7) a +0 falchion a +0 chain mail (9, -1, D:7) a +0 hand axe (10, 7, D:7) a +0 hand crossbow (10, 8, D:7) a +0 trident (10, 14, D:7) 16 sling bullets (11, 4, D:7) a +0 spear (12, -1, D:7) a +0 short sword a +2 dagger of venom (12, 7, D:7) a +0 spear (12, 26, D:7) a +0 morningstar (13, 3, D:7) a +0 dagger (13, 7, D:7) a +0 club (13, 15, D:7) a +0 whip (13, 21, D:7) 3 curare-tipped darts (14, 15, D:7) a +0 club a +0 leather armour (14, 39, D:7) a +0 flail a +0 dagger a +0 hand axe a +0 war axe a +0 plate armour (15, 14, D:7) a +0 whip (16, 0, D:7) a +0 club (16, 11, D:7) a +0 falchion (17, 13, D:7) 21 sling bullets (18, 4, D:7) a +0 helmet (20, 28, D:7) a +2 battleaxe of freezing a +0 chain mail (22, 9, D:7) a +0 dagger (23, 18, D:7) 5 curare-tipped darts (26, 28, D:7) a +0 leather armour (27, 28, D:7) a +0 short sword (33, -3, D:7) a +0 pair of gloves (37, 23, D:7) a +0 ring mail (38, 26, D:7) a +0 giant spiked club a +0 giant spiked club Level 8 of the Dungeon [Shop] Erineom's Distillery a potion of degeneration (15 gold) 2 potions of heal wounds (150 gold) a potion of attraction (45 gold) 2 potions of resistance (300 gold) a potion of might (60 gold) a potion of curing (45 gold) 2 potions of heal wounds (150 gold) a potion of haste (150 gold) a potion of magic (120 gold) a potion of curing (45 gold) a potion of lignification (45 gold) 2 potions of haste (300 gold) a potion of might (60 gold) a potion of heal wounds (75 gold) (1, -24, D:8) a +0 ring mail (4, -10, D:8) a staff of death (5, -17, D:8) 25 bolts (6, -13, D:8) a +0 hand axe (12, 9, D:8) 11 stones (15, -20, D:8) 29 arrows (16, 4, D:8) a +3 leather armour of cold resistance (18, -35, D:8) 18 stones (22, 5, D:8) a poisoned dart (25, -26, D:8) a +0 mace (25, -25, D:8) a +0 dagger (26, -25, D:8) a +0 whip a +0 leather armour (28, -17, D:8) 3 large rocks (40, -12, D:8) a +0 hand axe (41, -13, D:8) a +0 dagger a +0 robe (42, -11, D:8) a +0 falchion (44, -4, D:8) a +0 dagger the Ecumenical Temple