Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 14155299297801141691 0 Malificent the Ducker (level 1, 13/13 HPs) Began as an Octopode Wanderer on Apr 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). Malificent the Ducker (Octopode Wanderer) Turns: 0, Time: 00:00:09 Health: 13/13 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +2 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles c - 28 stones Armour d - a +2 hat (worn) Potions b - a potion of attraction Skills: + Level 1.0 Fighting + Level 5.0 Dodging + Level 2.0 Spellcasting + Level 1.0 Earth Magic + Level 1.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 6% 2d5 17% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Malificent the Octopode Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a potion of attraction, 28 stones, a +2 hat; and the following spell memorised: Sandblast; and the following spells available to memorise: Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####+#### #.......# #.8.8.8.# #.......# +.8.@.8.+ #.......# #.8.8.8.# #.......# ####+#### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Malificent the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | Malificent set off with the following items: a +0 dagger, a | potion of attraction, 28 stones, a +2 hat; and the | following spell memorised: Sandblast; and the following | spells available to memorise: Stone Arrow 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_loops_corners, serial_bayou, serial_bayou_pond_a, serial_bayou_ford_a, serial_bayou_shore_b, serial_bayou_pond_b, serial_bayou_lagoon_b