Dungeon Crawl Stone Soup version 0.30.1-1-g62c8e00024 (webtiles) character file. ManMan69 the Magician (Djinni Hedge Wizard) Turns: 47, Time: 00:00:57 Health: 13/15 AC: 2 Str: 9 XL: 1 Next: 22% Gold: 18 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 18 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Potions d - a fuming inky potion Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 36% 1d4 8% 1 b - Slow Hex 36% N/A 8% 1 c - Blink Tloc 18% N/A 12% 2 d - Call Imp Summ 18% N/A 12% 2 e - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, ManMan69 the Djinni Hedge Wizard. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 8 gold pieces. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Magic Dart, Slow, Blink, Call Imp, Mephitic Cloud. Found an escape hatch in the floor. You now have 8 gold pieces. An endoplasm comes into view. The endoplasm quivers. You aren't carrying any potions. Okay, then. You aren't carrying any potions. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You feel a terrible chill! You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Found a fuming inky potion. Found a stone staircase leading up. Found a cyan potion. Found 10 gold pieces. d - a fuming inky potion A rat comes into view. You now have 18 gold pieces (gained 10). You reach down and open the door. There is an open door here. A rat is nearby! .........# #.#....# ##.....## #...#..# # #####...#..# .# # #...<......##.#.# #...............# #.............### ####@#.#......# #.#.###'##.# ..#.# #.# .# ...#.# #.# . r.....# #.# . .....### #.# ......# #.. ####.... .## . You can see a rat. Vanquished Creatures An endoplasm (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ManMan69 the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | ManMan69 set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 Illustrated notes Action || total ---------------------------++------- Melee: Dagger || 3 Dodge: Dodged || 1