Dungeon Crawl Stone Soup version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 943696783594388649 51 Manielcapil the Caller (level 3, -3/25 HPs) Began as a Merfolk Summoner on May 8, 2025. Was an Initiate of Ashenzari. Slain by an orc ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:40 (1006 turns). Manielcapil the Caller (Merfolk Summoner) Turns: 1006, Time: 00:03:41 Health: -3/25 AC: 2 Str: 10 XL: 3 Next: 81% Magic: 5/6 EV: 12 Int: 14 God: Ashenzari [......] Gold: 58 SH: 0 Dex: 18 Spells: 5/6 levels left rFire + . . h - +8 whip of Annoyance {elec, Dex+4} rCold . . . (no offhand) rNeg . . . a - +0 robe of Ashenzari's Shame {Range, Cun} (curse) rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... g - amulet of the acrobat Stlth ++ e - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: acrobat @: very slightly contaminated A: (nimble swimmer 2), mertail a: Renounce Religion, Shatter the Chains You were on level 2 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons c - a +0 dagger h - the +8 whip of Annoyance (weapon) {elec, Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). Armour a - the cursed +0 robe of Ashenzari's Shame (worn) {Range, Cun} It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Cunning: Dodging and Stealth. Magical Staves d - a staff of conjuration Jewellery e - a ring of protection from fire (worn) g - an amulet of the acrobat (worn) Scrolls j - a scroll of teleportation {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting * Level 3.1(3.5) Dodging + Level 2.6(3.0) Stealth + Level 2.3 Spellcasting + Level 4.7 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 28% N/A 4% 2 Call Canine Familiar Summ 14% N/A 10% 3 Eringya's Surprising Cr Summ 14% N/A 32% 4 Summon Seismosaurus Egg Summ/Erth 8% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You see here a +0 dagger. An orc priest and an orc come into view. The orc priest shouts! The orc shouts! You hit the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. An orc comes into view. It is wielding a +0 dagger. The orc priest misses you. The orc shouts! x2 You hit the orc priest. Lightning courses through the orc priest! The orc priest is severely wounded. The orc priest misses you. You hit the orc priest. You kill the orc priest! The orc shoots a sling bullet. The sling bullet hits you! The orc barely misses you. Your Dodging skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 14, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You hit the orc. The orc is moderately wounded. The orc shoots a sling bullet. The sling bullet hits you! * * * LOW HITPOINT WARNING * * * The orc misses you. The orc shoots a sling bullet. The sling bullet completely misses you. You are too injured to fight recklessly! The orc shoots a sling bullet. The sling bullet completely misses you. You see here a hobgoblin corpse. The orc attacks as it pursues you! The orc hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc hits you with a +0 mace! You die... ###.######........ #### ####..........)....# ..o.. ..##.#..........#..# ##...##.##.#..#####.#.#..# ........##.#..# #.#.#..# ...........#..#####.#.#†.## ......).# #..)......#.#.... #...##.###)..####..#.##.## #......oo@...# #..#.##.## #..###.####..# #.......## # #.# #..# ##..#.#### #.# #..# #.###.# ..# #... .## . ... ..### . .... ### ##. You could see 2 orcs. Vanquished Creatures An orc priest (D:2) An endoplasm (D:2) 2 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:2) 2 goblins 3 kobolds A rat (D:2) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 bats (D:1) A kobold (D:1) 3 rats (D:1) 9 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Manielcapil the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 267 | D:1 | Reached XP level 2. HP: 6/19 MP: 1/5 718 | D:1 | Found a faded altar of an unknown god. 722 | D:1 | Prayed at the altar of an unknown god. 722 | D:1 | Became a worshipper of Ashenzari the Shackled 888 | D:2 | Identified the +8 whip of Annoyance {elec, Dex+4} 980 | D:2 | Identified the +12 sling of the Enchanting Priest {speed, | Will+ Int+3} 1002 | D:2 | Reached XP level 3. HP: 15/25 MP: 6/6 1006 | D:2 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_cross, shapermc_ecumenical_altar_acropolis D:2: layout_loops_ring, serial_shops, shop, nicolae_shop_stone Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.1 Fighting | | 0.4 Stealth | | 2.6 Spellcasting | | 2.3 Summonings | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 13 Dagger || 31 Whip || 14 Cast: Summon Small Mamm || 8 Invoke: Curse Item || 1 Stab: Sleeping || 2 Armour: Robe || 33 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1004 | 991 | 13 | 73 | 747 | 2 | 502.0 | Dungeon | 1004 | 991 | 13 | 73 | 747 | 2 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 821 daAuts D:2: 183 daAuts