Dungeon Crawl Stone Soup version 0.30-a0-364-gf6b3ef1049 (webtiles) character file. Game seed: 144459668000711294 17 Manisia the Magician (level 2, 20/20 HPs) Began as a Hill Orc Wanderer on Nov 15, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:10 (504 turns). Manisia the Magician (Hill Orc Wanderer) Turns: 504, Time: 00:01:11 Health: 20/20 AC: 2 Str: 11 XL: 2 Next: 62% Magic: 6/6 EV: 11 Int: 12 God: Gold: 26 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . a - +2 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +2 short sword (weapon) c - a +0 dagger Missiles b - 8 poisoned darts (quivered) Armour e - a +0 robe (worn) Potions d - a potion of curing f - a potion of heal wounds {unknown} g - a potion of mutation {unknown} Skills: + Level 2.3 Short Blades + Level 2.6 Throwing + Level 1.1 Armour + Level 3.6 Spellcasting + Level 0.3 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 8% 1d3 22% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 4% 3d7 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History There is an open door here. A rat comes into view. A rat is nearby! A rat is nearby! The rat barely misses you. You closely miss the rat. The rat barely misses you. You hit the rat but do no damage. The rat bites you. You barely miss the rat. The rat bites you. You hit the rat. You kill the rat! No target in view! Found a stone staircase leading down. Found a sling. There is a stone staircase leading down here. You see here a +0 sling. A bat comes into view. The bat moves out of view. No target in view! No target in view! A bat is nearby! A bat is nearby! A bat is nearby! You hit the bat. The bat is heavily wounded. The bat hits you but does no damage. You barely miss the bat. The bat is heavily wounded. The bat hits you but does no damage. The bat misses you. The bat hits you. You closely miss the bat. The bat is heavily wounded. The bat closely misses you. x2 The bat closely misses you. You puncture the bat! You kill the bat! No target in view! No target in view! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...## #.# #.....# #.# ##...## #.# .....# #.# ###.## ##.## #.# ##...# ##'## ##.#.#.# ##...## #....##.# #.....## #...@..## .......# #.......# ........# #.......# ........+..........# ........####........ .......## ##.....### #.....## #####.# ##...## .# #+## There were no monsters in sight! Vanquished Creatures 2 dart slugs (D:1) A bat (D:1) 3 giant cockroaches (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) A kobold (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Manisia the Hill Orc Wanderer began the quest for the Orb. 0 | D:1 | Manisia set off with the following items: a +2 short sword, | 8 poisoned darts, a +0 dagger, a potion of curing, a +0 | robe; and the following spell memorised: Shock; and the | following spells available to memorise: Stone Arrow. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 156 | D:1 | Reached XP level 2. HP: 18/20 MP: 4/6 504 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, nicolae_ecumenical_snake_handling Action || total -------------------------++------- Melee: Short sword || 50 Cast: Shock || 12 Armor: Robe || 6 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 498 | 498 | 0 | 0 | 403 | 1 | 498.0 | Dungeon | 498 | 498 | 0 | 0 | 403 | 1 | 498.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 498 daAuts