Dungeon Crawl Stone Soup version 0.29-a0-1019-g84f7d21838 (webtiles) character file. Game seed: 13725391049417516931 18 Manisian the Conjurer (level 2, -1/13 HPs) Began as a Spriggan Conjurer on Aug 10, 2022. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:09 (773 turns). Manisian the Conjurer (Spriggan Conjurer) Turns: 773, Time: 00:02:09 Health: -1/13 AC: 2 Str: 3 XL: 2 Next: 48% Magic: 1/6 EV: 17 Int: 19 God: Gold: 28 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis + c - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.8 Dodging + Level 3.1 Stealth + Level 2.8 Spellcasting + Level 3.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You see here a jackal corpse. Your magical contamination has completely faded away. You see here a ball python corpse. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, 79% to hit) The searing ray hits the gnoll. The gnoll is almost dead. (Press . to maintain the ray.) You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You closely miss the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 spear. You die... .......# #.###.# .......# #.# ♣.♣ ####.....## #.#♣♣.♣♣### ..#.......# #....g....# ..........# #.#♣♣.♣♣#.# ##........# ##.# ♣.♣ #†# #........# #..###.# #g###### ##......#.# ####g#....# #....... #..##.#.#.####..@......# ###..... .....>.........#..#....### #.#.#. ................................. ..###..........##.##########.#.#. #..#..###.........# ...... ##...###.........## .###.#. ...#####.#......## ###. .... ##.# #.........## #... #.# .#.####..####.#..## #..# You could see a gnoll. Vanquished Creatures 3 ball pythons (D:1) A bat (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A frilled lizard (D:1) A kobold (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Manisian the Spriggan Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 50 | D:1 | Found a faded altar of an unknown god. 211 | D:1 | Reached XP level 2. HP: 5/13 MP: 0/6 395 | D:1 | Learned a level 2 spell: Searing Ray 773 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_rooms, hellmonk_ecumenical_altar_blasted, st_stairs_12, minmay_tree_intersection Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.4 Dodging | | 2.8 Stealth | | 3.1 Spellcasting | | 2.8 Action || total -------------------------++------- Melee: Dagger || 6 Cast: Magic Dart || 30 Searing Ray || 2 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 626 | 626 | 0 | 300 | 155 | 1 | 626.0 | Dungeon | 626 | 626 | 0 | 300 | 155 | 1 | 626.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 626 daAuts