Dungeon Crawl Stone Soup version 0.33-a0-483-g9ebf140c76 (webtiles) character file. Game seed: 16853401302327876176 254 MapoGu the Sneak (level 6, 0/32 HPs) Began as a Vine Stalker Brigand on Nov 24, 2024. Slain by a crocodile (3 damage) ... in a sewer. The game lasted 00:08:48 (1988 turns). MapoGu the Sneak (Vine Stalker Brigand) Turns: 1988, Time: 00:08:49 Health: 0/32 AC: 5 Str: 18 XL: 6 Next: 15% Magic: 0/7 EV: 10 Int: 11 God: Gold: 181 SH: 0 Dex: 15 Spells: 5/5 levels left rFire + . . b - +0 short sword (elec) rCold . . . (no shield) rNeg + . . q - +0 leather armour rPois . (no helmet) rElec . k - scarf {shadows} rCorr . (no gloves) SInv . p - +1 pair of boots "Miprary" {rF+ Str+2} Will ..... (no amulet) Stlth ++ j - ring of positive energy HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: guardian spirit @: very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 181 gold pieces. Inventory: Hand Weapons a - a +2 dagger b - a +0 short sword of electrocution (weapon) Missiles r - 3 poisoned darts Armour c - a +0 cloak k - a scarf of shadows (worn) p - the +1 pair of boots "Miprary" (worn) {rF+ Str+2} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. Str+2: It affects your strength (+2). q - a +0 leather armour (worn) Jewellery j - a ring of positive energy (left hand) Wands s - a wand of mindburst (10) Scrolls f - a scroll of poison {unknown} g - a scroll of identify {unknown} i - 3 scrolls of teleportation m - a scroll of blinking {unknown} n - a scroll of enchant armour {unknown} o - a scroll of brand weapon {unknown} Potions d - a potion of heal wounds {unknown} h - a potion of lignification {unknown} l - a potion of curing {unknown} t - 3 potions of enlightenment Skills: + Level 3.0 Fighting * Level 3.7 Short Blades - Level 1.7 Throwing - Level 0.7 Dodging * Level 7.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 38% 1 Sandblast Erth 0% 2d4 38% 1 Grave Claw Necr 0% 2d7 54% 2 Frozen Ramparts Ice 0% 1d1 77% 3 Hailstorm Conj/Ice 0% 3d5 77% 3 Passwall Erth 0% N/A 77% 3 Stone Arrow Conj/Erth 0% 3d7 77% 3 Animate Dead Necr 0% N/A 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Xom Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You hit the crocodile but do no damage. Your bite misses the crocodile. The crocodile barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the crocodile but do no damage. Your bite misses the crocodile. You feel sick. The crocodile bites you! The crocodile drags you backwards! The adder closely misses you. You hit the crocodile but do no damage. Lightning courses through the crocodile! Your bite misses the crocodile. The crocodile is heavily wounded. You feel sick. The crocodile bites you but does no damage. The adder misses you. You hit the adder. Lightning courses through the adder! You kill the adder! You feel sick. The crocodile closely misses you. Your Fighting skill increases to level 3! Your Stealth skill increases to level 7! You closely miss the crocodile. Your bite misses the crocodile. The crocodile is heavily wounded. You feel sick. You barely miss the crocodile. The crocodile is heavily wounded. You feel sick. The crocodile bites you! The crocodile drags you backwards! You hit the crocodile. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Splash! Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded, chance to affect: 64%) The crocodile's mind is blasted! You feel sick. You are no longer poisoned. The crocodile bites you. You die... ####### ≈ ##.....## ≈≈ #..###..# ≈~~ ##.## #~†###### ~~~~###..# #≈~.....### ~~~~~~#l.#########~...## ~(~~(†(@~~≈≈≈≈ ≈#~~...# ~~~~~~#(.##### #≈≈≈~~.. ~~~~###†.# ####≈~~# ≈~~ #..# ##≈~~ ≈~ #..# #†#≈ ≈ #### #.## #... #### You could see a crocodile. Vanquished Creatures Terence (D:2) A sickly merfolk siren (Sewer) A malarious merfolk avatar (Sewer) 8 adders 3 river rats (Sewer) A shadow imp (D:2) 3 dart slugs A ribbon worm (D:2) 4 ball pythons 2 endoplasms (D:1) 4 giant cockroaches 3 goblins 3 hobgoblins 6 jackals (D:1) 7 kobolds 7 quokkas 2 bats (D:2) 3 frilled lizards (Sewer) 21 rats 81 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MapoGu the Vine Stalker Brigand began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 75 | D:1 | Reached skill level 5 in Stealth 84 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/3 609 | D:1 | Reached XP level 3. HP: 18/18 MP: 4/4 1116 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1172 | D:2 | Identified the +1 pair of boots "Miprary" {rF+ Str+2} 1177 | D:2 | Found a shimmering altar of Xom. 1410 | D:2 | Noticed Terence 1416 | D:2 | Killed Terence 1417 | D:2 | Reached skill level 6 in Stealth 1619 | D:3 | Reached XP level 5. HP: 27/27 MP: 6/6 1655 | D:3 | Found a glowing drain. 1685 | Sewer | Entered a sewer 1970 | Sewer | Reached XP level 6. HP: 28/32 MP: 5/7 1985 | Sewer | Reached skill level 7 in Stealth 1988 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring, amcnicky_mini_rare_corridor_liquid D:2: layout_loops_ring, basic_altar, st_stairs_3, uniq_terence D:3: layout_loops_ring, gup_sewer_entry_bowl, serial_bayou_lagoon_b Sewer: sewer_sea Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 5 6 7 | 7.0 Short Blades | 2 3 | 3.7 Fighting | 2 3 | 3.0 Throwing | | 1.7 Dodging | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 102 | 16 || 118 Bite | 19 | 25 || 44 Short sword | | 122 || 122 Throw: Dart | | 6 || 6 Evoke: Wand | | 1 || 1 Use: Scroll | | 2 || 2 Stab: Sleeping | 2 | 7 || 9 Armour: Robe | 57 | 5 || 62 Leather armour | | 67 || 67 Dodge: Dodged | 54 | 71 || 125 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1981 | 1884 | 97 | 14 | 1149 | 4 | 495.2 | Dungeon | 1672 | 1575 | 97 | 14 | 1035 | 3 | 557.3 | Sewer | 309 | 309 | 0 | 0 | 114 | 1 | 309.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 831 daAuts D:2: 697 daAuts Sewer: 309 daAuts D:3: 143 daAuts