Dungeon Crawl Stone Soup version 0.33-a0-545-g80a0b1252b (webtiles) character file. Game seed: 4526158007832050626 0 MapoGu the Sneak (level 1, -3/11 HPs) Began as a Vine Stalker Delver on Dec 7, 2024. Shot with an arrow by a centaur (10 damage) ... on level 6 of the Dungeon. The game lasted 00:00:52 (127 turns). MapoGu the Sneak (Vine Stalker Delver) Turns: 127, Time: 00:00:52 Health: -3/11 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 0/2 EV: 10 Int: 10 God: Gold: 29 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 short sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.08/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) h - a wand of flame (2) Scrolls c - a scroll of fog d - a scroll of revelation i - 2 scrolls of identify {unknown} Potions f - a potion of haste Skills: + Level 2.6 Fighting * Level 1.7 Short Blades - Level 1.5 Dodging + Level 6.0 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There is a stone staircase leading up here. You climb upwards. Found 29 gold pieces and 2 scrolls labelled BIUMMEBAISAS. Found an escape hatch in the floor. There is a stone staircase leading down here. You now have 16 gold pieces. There is a stone staircase leading down here. Found a leather armour. You now have 29 gold pieces (gained 13). i - 2 scrolls labelled BIUMMEBAISAS There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. Found 14 gold pieces. There is an open door here. A jelly comes into view. The jelly quivers. There is an open door here. You close the door. You hear a distant slurping noise. The door mysteriously vanishes. A centaur and an ogre come into view. Found 6 gold pieces. Found 12 gold pieces. The ogre shouts! As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The centaur looks frightened! The centaur shouts! The ogre looks frightened! The jelly looks frightened! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... ############ #####.......[..# #.........# #.# #.....>...# #.# #.........####'##.# #...............#.# #...............#.####### #...............#.......# #.......@.......#........ #.........####c##.......$ #####>..### #.##$....... #.#.# ####........... #.#.........c........ #.############....... ###'##....J............ #................#####. #................# You could see a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | MapoGu the Vine Stalker Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 11/11 MP: 2/2 2 | D:5 | Noticed an ice beast 84 | D:6 | Noticed a jelly 102 | D:6 | Noticed a centaur 102 | D:6 | Noticed an ogre 127 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:5: layout_rooms, mainiacjoe_overflow_brackets, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_room_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_b, grunt_ministairs_9 D:6: layout_basic D:7: minmay_the_grid_octo_tiled_squarecenter [minmay_the_grid_octo_empty, minmay_the_grid_octo_pinwheel, minmay_the_grid_octo_teeth, minmay_the_grid_octo_focus, minmay_the_grid_square_5x5_megaprize_open, minmay_the_grid_square_5x5_seven, minmay_the_grid_square_5x5_comb, minmay_the_grid_square_5x5_sharp_hourglass, minmay_the_grid_square_5x5_mess], layout_loops_corners, grunt_temple_overflow_lords_of_destruction, lemuel_round_altar, serial_shops, shop, nicolae_shop_stone, uniq_maurice, uniq_prince_ribbit1 Action || total ---------------------------++------- Use: Scroll || 1 Armour: Leather armour || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 126 | 126 | 0 | 0 | 10 | 3 | 42.0 | Dungeon | 126 | 126 | 0 | 0 | 10 | 3 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 101 daAuts D:5: 20 daAuts D:7: 4 daAuts