Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2800738989934177654 79 Marethyu the Conjurer (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Dec 29, 2024. Engulfed by a cloud of flame (20 damage) ... on level 2 of the Dungeon. The game lasted 00:03:55 (1086 turns). Marethyu the Conjurer (Deep Elf Conjurer) Turns: 1086, Time: 00:03:55 Health: -8/24 AC: 3 Str: 4 XL: 4 Next: 16% Magic: 11/11 EV: 11 Int: 25 God: Gold: 53 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . a - +0 dagger (elec) rCold . . . (no shield) rNeg . . . f - +0 robe rPois . d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 53 gold pieces. Inventory: Hand Weapons a - a +0 dagger of electrocution (weapon) Armour d - a +1 hat (worn) f - a +0 robe (worn) Scrolls c - 2 scrolls of identify e - 2 scrolls of amnesia Potions b - a potion of magic i - a potion of curing Skills: + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.8 Spellcasting + Level 5.7 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Volatile Blastmotes Fire/Tloc 8% 2d10 28% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You start resting. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (wandering, hasn't noticed you, 100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. The goblin shouts! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You start resting. Magic restored. Okay, then. Found a black potion. You are engulfed in blazing flames. Ouch! That really hurt! You are engulfed in blazing flames. Ouch! That really hurt! You die... *,* *,,,,* *,,,* #....... *,****,,,,* #..§# #....... ,,,,,,,,,,*####...####** ####.### *,**,,,,,,,,§○...!.○.,,* #..## *,**,,,,,,,,,§.$$(.§,,,* ##.# *,,,,,,,,,,,,,.?.%.,,,,#######.## ********+*****#.).#****..#......# * **,,,* #§§§# *#.#.###..# * **,,,,* #§@☼# #.#.# #..# * **,,,,,* #☼○§# ##.#.# #... ****,,,,,,***##...#####..#.###... ,,,',,,,,,,,,+......)............ ****,,,,,^,,,###....#.##.#....... *****,,,,,,,** #.#.##.##.#####.#. ,,,,**,,,,,** #.###..##.# #.## ***,***,,,** #.# #.###.# #.# * *,* **'** #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures Terence (D:2) 3 gnolls (D:2) An adder (D:2) 5 dart slugs An endoplasm (D:2) 3 giant cockroaches 2 goblins 2 kobolds (D:1) 3 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marethyu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 243 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 246 | D:1 | Learned a level 2 spell: Searing Ray 316 | D:1 | Reached skill level 5 in Conjurations 780 | D:2 | Noticed Terence 791 | D:2 | Killed Terence 792 | D:2 | Reached XP level 3. HP: 8/19 MP: 7/10 1028 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1086 | D:2 | Engulfed by a cloud of flame Illustrated notes Levels and vault maps discovered: D:1: ebering_hopf_link, layout_basic D:2: layout_loops_corners, hellmonk_ecumenical_altar_inner_sanctum, lemuel_flame_loot_1, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.6 Stealth | | 2.7 Spellcasting | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 37 | 7 || 44 Searing Ray | 8 | || 8 Use: Scroll | 5 | || 5 Potion | 1 | || 1 Armour: Robe | 7 | 2 || 9 Dodge: Dodged | 6 | || 6