Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 9615513328489291824 1 Marfezy the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on Dec 24, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (25 turns). Marfezy the Vexing (Vampire Enchanter) Turns: 25, Time: 00:00:35 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . d - +3 whip rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger d - a +3 whip (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.3 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism. Message History If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed whip and a ring mail. Found 4 gold pieces. Found a beast talisman. You see here a +3 whip. d - a +3 whip d - a +3 whip (weapon) A jackal comes into view. A jackal comes into view. A jackal comes into view. You see here 4 gold pieces. A jackal comes into view. The jackal barely misses you. You closely miss the jackal. The jackal bites you. You closely miss the jackal. You bite the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. You hit the jackal. Your bite misses the jackal. The jackal is almost dead. The jackal barks! x2 The jackal bites you. The jackal closely misses you. You hit the jackal. You kill the jackal! The jackal bites you. x2 The jackal bites you but does no damage. The jackal barely misses you. The jackal misses you. The jackal bites you. x2 You see here a jackal corpse. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. You die... ####### ##.....## ##......%## #......h..# ###[.....h@$##### ..P......h♣.....##### ##P......♣...###...... ..........PP....# ## .♣..♣.....♣.....# ♣.P...P.P.......# P...P.....P...P.# ..P.............# .P.P...<...P....# You could see 3 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Marfezy the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 25 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_rooms Action || total ---------------------------++------- Melee: Whip || 6 Bite || 1 Armour: Robe || 9 Dodge: Dodged || 10