Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1501833531212258813 19 MarshCave the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on Aug 23, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:36 (600 turns). MarshCave the Magician (Djinni Fire Elementalist) Turns: 600, Time: 00:00:39 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 95% Gold: 11 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of holy word {unknown} c - a scroll of noise {unknown} Potions d - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Conjure Flame Conj/Fire 12% 6-21 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal's fire resistance burns away. The jackal closely misses you. The jackal bites you. Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The jackal closely misses you. The jackal is no longer more vulnerable to fire. The jackal bites you but does no damage. The jackal barely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! The jackal barely misses you. The jackal closely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. The jackal is almost dead. The jackal's fire resistance burns away. The jackal closely misses you. The jackal bites you. The jackal closely misses you. Your magical contamination has completely faded away. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal is no longer more vulnerable to fire. The jackal closely misses you. Casting: Scorch (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ......# ......# #....## . #....## .. #.....# ... #...#.# ### .... ......###.# ..... ...#...##.########...... ...........(....@hK..># .....#.##.##.########## ..####..#.##.# ..# ##.#.##.# ..# #...##.# ..######..##.# ..........##.####### ##### #########.##........ +...# #.##.####### #.<.# You could see a jackal and a kobold. Vanquished Creatures 2 ball pythons (D:1) 3 endoplasms (D:1) A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) A quokka (D:1) 3 bats (D:1) A frilled lizard (D:1) 15 creatures vanquished. Vanquished Creatures (others) 34 foxfires (D:1) 34 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MarshCave the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 239 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 465 | D:1 | Reached skill level 3 in Spellcasting 600 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_basic, chequers_ecumenical_altar_simple Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.1 Stealth | | 1.5 Action || total -------------------------++------- Cast: Foxfire || 25 Scorch || 5 Armor: Robe || 2 Dodge: Dodged || 10