Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 18111583598867792622 44 Martuzz the Magician (level 3, 0/19 (25) HPs) Began as a Djinni Fire Elementalist on Jan 10, 2025. Slain by a gnoll ... wielding a +0 whip (4 damage) ... on level 2 of the Dungeon. The game lasted 00:07:01 (1106 turns). Martuzz the Magician (Djinni Fire Elementalist) Turns: 1106, Time: 00:07:02 HP: 0/19 (25) AC: 2 Str: 9 XL: 3 Next: 85% Gold: 33 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying, very slightly contaminated, heavily drained A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Potions c - 2 potions of heal wounds {unknown} Skills: - Level 2.8 Dodging + Level 2.6 Stealth + Level 0.8 Unarmed Combat + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 4% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 14% 3 d - Inner Flame Hex/Fire 12% N/A 14% 3 e - Flame Wave Conj/Fire 12% 2d6 43% 4 f - Kiss of Death Conj/Necr 48% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The gnoll is no longer more vulnerable to fire. The gnoll hits you with a +0 whip. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll closely misses you. Your foxfire dissipates! The foxfire hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll attacks as it pursues you! The gnoll barely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll closely misses you. Your foxfire dissipates! You see here a book of the Wilderness. The gnoll closely misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you with a +0 whip. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll closely misses you. The foxfire hits the endoplasm but does no damage. The foxfire hits the gnoll. The gnoll is severely wounded. Casting: Scorch (safe; 8% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a gnoll, wielding a +0 whip (severely wounded) Flames lash the endoplasm. You kill the endoplasm! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... #... #.# ##g.. ########.# .....##############........# #.....gg..g##.............# ##########.##.####.######## #g##.# #.# #.##.# #.# #:##.####.# #g.g.g@...# ####.###### #.# ..# #### You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 4 bats 4 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds A quokka (D:1) 5 ball pythons 2 frilled lizards (D:1) A rat (D:1) 30 creatures vanquished. Vanquished Creatures (others) 66 foxfires 66 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Martuzz the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Martuzz set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 164 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 424 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 424 | D:1 | Learned a level 1 spell: Kiss of Death 445 | D:1 | Found a faded altar of an unknown god. 1106 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_basic, chequers_ecumenical_altar_island D:2: layout_loops_ring, minmay_tetromino_i2 Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.6 Dodging | | 2.8 Unarmed Combat | | 0.8 Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Foxfire || 47 Scorch || 6 Kiss of Death || 2 Use: Potion || 2 Stab: Sleeping || 1 Armour: Robe || 5 Dodge: Dodged || 17