MasterNub the Dungeon (0, 50, D) the Tome of the Rocks and the Entourage Spells Type Level Known a - Sandblast Earth 1 yes b - Stone Arrow Conjuration/Earth 3 yes c - Summon Ice Beast Ice/Summoning 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 yes e - Spellforged Servitor Conjuration/Summoning 7 yes (0, 51, D) a +1 leather armour of fire resistance (0, 52, D) a condenser vane (1, 32, D) a phantom mirror (1, 33, D) a +1 halberd of venom (1, 34, D) the cursed +1 hand crossbow "Osyso" {venom, Will- Dex+8 Stlth+} It poisons the ammo it fires. It affects your dexterity (+8). It affects your willpower, your defense against some magical effects. It makes you more stealthy. It has a curse placed upon it. (1, 51, D) a cursed staff of air (1, 52, D) an uncursed staff of air (2, 14, D) a tin of tremorstones (2/2) (2, 15, D) the +6 mace of Ru's Brutal Revenge {freeze, rN++} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from negative energy. (2, 16, D) the ring of Ippakhlit {Fire rN+ Will+ Dex+6} [ring of fire] It enhances your fire magic. It affects your dexterity (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. (2, 32, D) a phial of floods (2, 33, D) an uncursed ring of protection from fire (still there?) a tin of tremorstones (2/2) (still there?) (2, 50, D) a +6 vorpal hand crossbow (2, 51, D) a Grand Grimoire (2, 52, D) a +3 scale mail of positive energy (2, 54, D) a +0 war axe (still there?) a +0 robe (still there?) (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (still there?) a +5 fustibalus (still there?) a +5 hunting sling (still there?) a +5 longbow (still there?) 1000 arrows (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) 1000 bolts (still there?) a +5 hand crossbow (still there?) (3, 14, D) a phantom mirror (3, 15, D) a +2 spectral quarterstaff (3, 16, D) the cursed ring of Bikyrur {Str+4 Int-4 Stlth+} [ring of intelligence] It affects your strength (+4). It affects your intelligence (-4). It makes you more stealthy. It has a curse placed upon it. (3, 32, D) a +2 robe of positive energy (3, 33, D) a phantom mirror (3, 50, D) a +4 chain mail of poison resistance (3, 51, D) a +1 whip of pain (3, 52, D) a +2 pair of boots of running (3, 53, D) a +0 robe (3, 55, D) (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 gold dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (4, 14, D) an uncursed staff of earth (4, 15, D) an uncursed ring of flight (4, 16, D) a +1 short sword of speed (4, 32, D) a +2 vampiric glaive (4, 33, D) a box of beasts (4, 50, D) a +1 spectral quarterstaff (4, 51, D) the +6 arbalest "Damnation" {damnation} (4, 52, D) the +9 hand crossbow "Pybruir" {flame, MP+9 Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It affects your magic capacity (+9). (4, 56, D) a +0 halberd (5, 14, D) a condenser vane (5, 15, D) the ring of Voagres {rElec rPois rN+ MP+9 Str+4 Dex-2} [ring of magical power] It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (5, 16, D) a condenser vane (unseen) (5, 20, D) (unseen) (5, 32, D) a condenser vane (5, 34, D) the +9 arbalest of Suf Utrum {freeze, *Slow rC+ SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. It may slow you when you take damage. a book of the Tempests (5, 51, D) a +0 short sword (5, 52, D) a +1 scale mail of willpower (5, 58, D) (unseen) (6, 14, D) Loumia's Disquisition on Ashen Execration Spells Type Level Known a - Sandblast Earth 1 yes b - Corona Hexes 1 no c - Dazzling Flash Conjuration/Hexes 3 no d - Leda's Liquefaction Hexes/Earth 4 yes e - Silence Hexes/Air 5 yes (6, 15, D) the +4 skin of Zhor {Englaciate rC+++ SInv} It renders you almost immune to cold. It lets you see invisible. (6, 16, D) an uncursed ring of see invisible (6, 32, D) a +2 robe of fire resistance (6, 33, D) a condenser vane (6, 39, D) a +0 battleaxe of freezing (unseen) (6, 50, D) a +0 spear (6, 51, D) a +0 fustibalus of flaming (6, 52, D) a +0 scimitar (6, 55, D) a +0 robe a +0 kite shield (6, 59, D) a +0 mace (still there?) a +0 robe (still there?) a +0 kite shield (still there?) (6, 60, D) a +2 spear of freezing (still there?) a +0 robe (still there?) (6, 61, D) a +3 bardiche of protection (still there?) a +0 robe (still there?) a +1 flail of holy wrath (still there?) a +0 robe (still there?) (7, 14, D) a phial of floods (7, 15, D) a +2 triple crossbow of flaming (7, 16, D) an uncursed ring of magical power (7, 32, D) a +5 hand crossbow (7, 33, D) a +0 crystal plate armour (7, 35, D) a +1 battleaxe of freezing (unseen) (7, 50, D) a +2 hand crossbow of freezing (7, 51, D) an uncursed staff of conjuration (7, 52, D) a +5 giant spiked club (7, 55, D) a +0 spear (still there?) a +0 robe (still there?) (7, 59, D) a +2 short sword of protection a +2 tower shield (7, 61, D) a +0 halberd (still there?) a +0 robe (still there?) a +0 long sword (still there?) a +0 robe (still there?) a +2 kite shield (still there?) (8, 15, D) a cursed staff of air (8, 16, D) a cursed -4 ring of protection (8, 32, D) an uncursed staff of conjuration (8, 33, D) a +4 scale mail of cold resistance (8, 34, D) a lightning rod (4/4) (8, 39, D) +0 ice dragon scales (8, 52, D) a +2 ring mail of cold resistance (8, 59, D) a +0 club (still there?) a +0 robe (still there?) a scroll of brand weapon (still there?) (8, 60, D) a +0 club (still there?) a +0 robe (still there?) a +1 dire flail of draining (still there?) a +0 robe (still there?) a +0 flail (still there?) (9, 14, D) a cursed -4 ring of protection (9, 15, D) a +3 short sword of speed (9, 16, D) a condenser vane (9, 32, D) the +2 cloak of Yredelemnul's Scorn {SInv} It lets you see invisible. (9, 33, D) a book of Dreams Vehumet's Volume of Arcane Weapons Spells Type Level Known a - Starburst Conjuration/Fire 6 no b - Orb of Destruction Conjuration 7 yes c - Spellforged Servitor Conjuration/Summoning 7 yes (9, 36, D) a +0 battleaxe of freezing (9, 50, D) a +1 vampiric great sword (9, 51, D) a +5 arbalest of freezing (9, 52, D) a book of Geomancy (9, 53, D) a +0 trident (unseen) (9, 54, D) a +0 war axe (still there?) the ring "Lyenory" {rElec rN+ Int+3} (still there?) [ring of positive energy] It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. 2 scrolls of brand weapon (still there?) (9, 61, D) a +0 trident (still there?) a +1 barding of flying (still there?) (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {vorpal, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 14, D) a +2 robe of fire resistance (10, 15, D) an uncursed staff of earth (still there?) the +3 sling "Punk" {acid, rCorr} (still there?) It provides partial protection from all sources of acid and corrosion. (10, 16, D) a +1 quarterstaff of draining (10, 18, D) (unseen) (10, 31, D) a +1 rapier of freezing (10, 50, D) a +0 vorpal halberd (10, 52, D) a +5 whip (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {vorpal, sonic wave} It inflicts extra damage upon your enemies. the +8 storm bow {elec, penet} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (11, 14, D) a scroll of brand weapon (11, 32, D) a tin of tremorstones (2/2) (still there?) a lightning rod (4/4) (still there?) (11, 37, D) the Compendium of the Blaze Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Sticky Flame Conjuration/Fire 4 no d - Bolt of Magma Conjuration/Fire/Earth 5 yes e - Starburst Conjuration/Fire 6 no (11, 52, D) an uncursed staff of death (11, 53, D) an uncursed staff of poison (still there?) a +0 robe (still there?) (12, 14, D) a +1 arbalest of freezing (still there?) the +10 glaive "Fyentih" {vorpal, rPois} (still there?) It inflicts extra damage upon your enemies. It protects you from poison. (12, 15, D) a +1 whip of freezing (12, 16, D) a book of Dreams (unseen) (12, 32, D) a +2 dagger of electrocution (still there?) a cursed ring of attention (still there?) (12, 50, D) a lightning rod (4/4) (12, 52, D) a book of Geomancy (13, 32, D) an uncursed staff of air (still there?) a book of Maledictions (still there?) (13, 33, D) a phantom mirror (13, 34, D) an uncursed staff of fire (13, 35, D) a +2 long sword of holy wrath (13, 50, D) an uncursed staff of earth (13, 51, D) a +0 whip (13, 52, D) an uncursed staff of cold (13, 53, D) a +0 flail (still there?) a +0 robe (still there?) (14, 50, D) a lightning rod (4/4) (14, 51, D) an uncursed staff of death (14, 52, D) a Fen Folio (14, 54, D) a +0 flail (still there?) a +0 robe (still there?) (18, 48, D) a scroll of brand weapon (18, 49, D) a phial of floods (18, 50, D) a +1 rapier of venom (19, 0, D) a book of Transfigurations (19, 1, D) a +1 cloak of willpower (19, 16, D) a +0 hand axe (19, 17, D) an uncursed staff of earth (19, 33, D) a book of Death (19, 48, D) the +9 hand crossbow of Ciesonkaqe {penet, rF+} Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. (19, 49, D) an uncursed staff of cold (19, 50, D) a box of beasts (19, 51, D) an uncursed staff of death (still there?) an uncursed staff of conjuration (still there?) (20, 0, D) a phantom mirror (20, 32, D) a box of beasts (20, 33, D) a +0 short sword of venom (20, 48, D) the +2 scale mail "Xyuxkeuq" {*Corrode rF+ rC+} It protects you from fire. It protects you from cold. It may corrode you when you take damage. (20, 49, D) a +0 robe (21, 0, D) a +2 plate armour of poison resistance (21, 16, D) a box of beasts (21, 32, D) a book of Burglary (21, 34, D) a tin of tremorstones (2/2) (21, 49, D) a +2 battleaxe of electrocution (21, 52, D) a storm dragon corpse (skeletalised by now) (22, 0, D) the cursed +1 great mace of Fear {flame, rPois} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It has a curse placed upon it. (22, 7, D) an uncursed staff of cold (still there?) an uncursed ring of resist corrosion (still there?) (22, 17, D) an uncursed staff of death (22, 33, D) a +2 dagger of protection (22, 34, D) the +0 staff of Battle (22, 41, D) a +0 plate armour (22, 48, D) a condenser vane (still there?) the +5 shortbow "Vomouroc" {venom, Str+6} (still there?) It poisons the ammo it fires. It affects your strength (+6). (22, 49, D) a +2 falchion of holy wrath (22, 51, D) a +0 robe the +12 scimitar of the Forest {distort, rF- rN+ Dex+6} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from negative energy. +0 storm dragon scales a storm dragon corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (22, 52, D) a titan corpse (skeletalised by now) (23, 0, D) a +2 leather armour of cold resistance (23, 1, D) the cursed +1 longbow "Zosihisi" {vorpal, rN+ Int-5 Dex+3} Any arrow fired from it inflicts extra damage. It affects your intelligence (-5). It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (23, 16, D) the +7 chain mail "Uczet" {rCorr Dex+2} It affects your dexterity (+2). It provides partial protection from all sources of acid and corrosion. (23, 17, D) a +0 scale mail of positive energy (23, 18, D) a +3 plate armour of cold resistance (23, 23, D) a +0 animal skin (23, 25, D) a +2 rapier of speed a +0 animal skin the ring of Xatagh {rF+ Dex+2} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. a +2 short sword of flaming a +0 robe (23, 26, D) a +0 robe (23, 32, D) the Collected Works on Torrid Stones Spells Type Level Known a - Foxfire Conjuration/Fire 1 no b - Passwall Transmutation/Earth 2 yes c - Leda's Liquefaction Hexes/Earth 4 yes d - Petrify Transmutation/Earth 4 yes e - Shatter Earth 9 yes (23, 33, D) an uncursed staff of cold (23, 34, D) the cursed +3 scimitar of Uncertain Death {speed, MP+9} Attacks with this weapon are significantly faster. It affects your magic capacity (+9). It has a curse placed upon it. (23, 36, D) a cursed +0 great sword (23, 38, D) a +1 battleaxe (23, 48, D) the Papyrus of Toxic Hexes (still there?) Spells Type Level Known a - Corona Hexes 1 no b - Dazzling Flash Conjuration/Hexes 3 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Leda's Liquefaction Hexes/Earth 4 yes e - Olgreb's Toxic Radiance Poison 4 no f - Summon Mana Viper Hexes/Summoning 5 yes a scroll of fog (still there?) (23, 49, D) a +1 robe of fire resistance (still there?) a +2 longbow of flaming (still there?) (24, 0, D) a +2 ring mail of fire resistance (24, 1, D) Sif Muna's Guide on the Mutagenic Birds Spells Type Level Known a - Shock Conjuration/Air 1 no b - Beastly Appendage Transmutation 1 no c - Passwall Transmutation/Earth 2 yes d - Petrify Transmutation/Earth 4 yes e - Conjure Ball Lightning Conjuration/Air 6 yes f - Statue Form Transmutation/Earth 6 yes (24, 5, D) the +3 whip of Mutilation {drain, rElec rF++ rN+ Str-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. (24, 6, D) an uncursed staff of air (24, 16, D) a lightning rod (4/4) (24, 18, D) a +1 plate armour of willpower (24, 23, D) a +0 robe a +1 demon whip of flaming a +0 robe a +0 buckler (24, 25, D) a +1 vampiric rapier (still there?) a +0 robe (still there?) a +0 buckler (still there?) (24, 32, D) the +6 hand crossbow of Perversion {freeze, *Drain rF+ Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from fire. It causes draining when unequipped. It makes you more stealthy. (24, 37, D) a +0 robe (24, 48, D) a tin of tremorstones (2/2) (24, 50, D) a +0 robe (still there?) the ring "Vepp" {+Fly rN+ Will++ Str-5 Stlth+} (still there?) [ring of positive energy] It affects your strength (-5). It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you fly. It makes you more stealthy. the cursed +3 war axe of Extinguishment {pain, rElec rN+} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (25, 0, D) an uncursed staff of air (25, 16, D) a +2 pair of boots of rampaging (25, 21, D) a +0 war axe (still there?) a +0 animal skin (still there?) (25, 24, D) a +0 rapier (unseen) (25, 25, D) a +0 robe (still there?) a +1 rapier of protection (still there?) a +3 hunting sling of flaming (still there?) a +0 robe (still there?) a +2 buckler of protection (still there?) (25, 32, D) an uncursed staff of cold (25, 33, D) a book of Power (25, 34, D) a lightning rod (4/4) (25, 39, D) a +1 scythe of venom (still there?) a +0 trident (still there?) (25, 40, D) a +2 scythe of venom (25, 48, D) a +1 chain mail of poison resistance (26, 0, D) a +2 vorpal flail (26, 1, D) an uncursed staff of earth (26, 18, D) a +0 quarterstaff (26, 24, D) a +0 robe (26, 32, D) a +3 falchion of holy wrath (26, 33, D) an uncursed staff of air (26, 34, D) a phial of floods (26, 41, D) a +4 scythe of freezing (still there?) a +0 demon trident of electrocution (still there?) a +0 demon whip of electrocution (still there?) (26, 48, D) a phantom mirror (still there?) a Young Poisoner's Handbook (still there?) (26, 49, D) a phantom mirror (26, 53, D) the +8 short sword "Qiokkade" {drain, rF+ Dex+2} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). It protects you from fire. +0 storm dragon scales (still there?) a storm dragon corpse (skeletalised by now) (still there?) (27, 0, D) a +0 rapier of holy wrath (27, 1, D) a condenser vane (27, 17, D) the amulet of Lilacs {Spirit rPois rF+ Will- Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It protects you from fire. It protects you from poison. It affects your willpower, your defense against some magical effects. an uncursed amulet of magic regeneration the ring "Ompih" {rElec MP+9 Int+2 Dex-4} [ring of magical power] It affects your intelligence (+2). It affects your dexterity (-4). It insulates you from electricity. It affects your magic capacity (+9). the ring "Muerroth" {*Drain rF+ Dex+8 Slay+5 Stlth-} [ring of attention] It affects your dexterity (+8). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It causes draining when unequipped. It makes you less stealthy. an uncursed ring of protection from cold an uncursed ring of magical power a +4 ring of evasion an uncursed ring of flight the ring of Udghau {Fire rN+ Will++} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It affects your willpower, your defense against some magical effects. the ring "Xuri" {*Corrode Will+ Int+2 Slay+3} [ring of willpower] It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your willpower, your defense against some magical effects. It may corrode you when you take damage. a +6 ring of dexterity the amulet "Sumipo" {Inacc Str+2 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+2). It affects your dexterity (+3). a +0 robe a +0 animal skin (27, 20, D) a ring of the Octopus King {Wiz AC+1 EV+1 Str+1 Int+1 Dex+1} [ring of wizardry] It improves your spell success rate. It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). (27, 22, D) a +0 quarterstaff (unseen) (27, 23, D) a +0 troll leather armour (still there?) a +1 vorpal quarterstaff (still there?) (27, 32, D) an uncursed staff of cold (27, 33, D) a +2 short sword of electrocution (27, 34, D) an uncursed staff of conjuration (27, 48, D) a +2 vorpal war axe (27, 49, D) a phial of floods (27, 52, D) a titan corpse (skeletalised by now) (28, 0, D) a cursed -4 ring of protection (28, 16, D) an uncursed staff of cold (28, 17, D) a +2 pair of boots of rampaging (28, 20, D) a +0 animal skin (28, 32, D) a +4 vorpal mace (28, 33, D) a Grand Grimoire (28, 48, D) a tin of tremorstones (2/2) (28, 49, D) a +0 hand crossbow of freezing Joenehom's Catalogue of Aerial Bewitchment Spells Type Level Known a - Swiftness Air 2 no b - Tukima's Dance Hexes 3 no c - Lightning Bolt Conjuration/Air 5 no a wind drake corpse (skeletalised by now) (28, 50, D) the Compendium of Flying Dark Secrets Spells Type Level Known a - Pain Necromancy 1 no b - Swiftness Air 2 no c - Airstrike Air 4 no d - Summon Lightning Spire Summoning/Air 4 yes e - Borgnjor's Vile Clutch Necromancy/Earth 5 no (28, 51, D) +0 storm dragon scales a storm dragon corpse (skeletalised by now) (28, 54, D) a storm dragon corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (28, 55, D) +0 storm dragon scales (29, 0, D) a +1 long sword of holy wrath (29, 16, D) a +1 vorpal hand crossbow (29, 17, D) a box of beasts (29, 32, D) an uncursed staff of air (29, 33, D) the cursed +2 falchion of Cheibriados's Whim {flame, Str-4 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-4). It affects your intelligence (+5). It has a curse placed upon it. (29, 48, D) a +2 dagger of draining (29, 50, D) a book of Cantrips (30, 48, D) a book of Changes (30, 49, D) a +2 vorpal mace (31, 48, D) a +2 robe of willpower (31, 49, D) a +1 vorpal falchion (still there?) a +1 glaive of protection (still there?) (31, 50, D) a +2 vorpal scimitar (32, 48, D) the +0 leather armour of Riun Miag {-Cast rC+ rCorr Dex+4} It affects your dexterity (+4). It protects you from cold. It prevents spellcasting. It provides partial protection from all sources of acid and corrosion. (32, 49, D) a box of beasts (32, 50, D) an uncursed amulet of reflection (33, 48, D) an uncursed staff of earth (33, 49, D) an uncursed staff of earth (33, 50, D) the ring "Pohaekhu" {rN+ Will+ Str-5 Int+6} [ring of intelligence] It affects your strength (-5). It affects your intelligence (+6). It protects you from negative energy. It affects your willpower, your defense against some magical effects. (34, 48, D) the Tome of Summoning Spells Type Level Known a - Call Imp Summoning 2 no b - Summon Guardian Golem Hexes/Summoning 3 no c - Summon Lightning Spire Summoning/Air 4 yes d - Summon Demon Summoning 5 no e - Shadow Creatures Summoning 6 no (34, 49, D) a condenser vane (34, 50, D) the cursed +0 robe "Caodoats" {rF+ Stlth+} It protects you from fire. It makes you more stealthy. It has a curse placed upon it. (35, 0, D) a book of Party Tricks (35, 15, D) a Grand Grimoire (36, 0, D) the cursed +0 plate armour of Weightlessness {SInv} It lets you see invisible. It has a curse placed upon it. a +0 trident of venom (36, 1, D) the +5 robe of Misfortune {*Contam Harm *Corrode *Drain *Slow EV+5} It affects your evasion (+5). It causes magical contamination when unequipped. It may corrode you when you take damage. It causes draining when unequipped. It may slow you when you take damage. It increases damage dealt and taken. (36, 14, D) an uncursed staff of cold (36, 15, D) an uncursed ring of poison resistance (36, 28, D) a phantom mirror (36, 29, D) a +0 long sword (36, 35, D) a cursed -1 battleaxe (still there?) a +0 chain mail (still there?) an uncursed ring of willpower (still there?) (37, 0, D) the +9 staff of Olgreb {rPois∞} It grants immunity to poison. (37, 14, D) a phial of floods (37, 15, D) an uncursed staff of conjuration (37, 16, D) an uncursed staff of fire (unseen) (37, 28, D) the Papyrus of Toxic Air Spells Type Level Known a - Shock Conjuration/Air 1 no b - Sting Transmutation/Poison 1 no c - Corpse Rot Necromancy/Air 2 yes d - Mephitic Cloud Conjuration/Poison/Air 3 no e - Ignite Poison Fire/Transmutation/Poison 3 no f - Olgreb's Toxic Radiance Poison 4 no g - Eringya's Noxious Bog Transmutation/Poison 6 no (37, 29, D) the Papyrus of Creative Snow Spells Type Level Known a - Freeze Ice 1 no b - Call Canine Familiar Summoning 3 yes c - Hailstorm Conjuration/Ice 4 no d - Metabolic Englaciation Hexes/Ice 5 yes e - Summon Hydra Summoning 7 no (37, 32, D) a +0 great mace (37, 33, D) quicksilver dragon scales (still there?) a +0 chain mail (still there?) (37, 34, D) 19 bolts (still there?) a +0 arbalest (still there?) a +0 great sword (still there?) a +0 plate armour (still there?) (38, 0, D) a book of Alchemy (38, 1, D) a book of Geomancy (38, 14, D) a +1 spear of venom (38, 21, D) (unseen) (38, 28, D) the Papyrus of Glacial Stones Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Ozocubu's Armour Ice 3 no c - Summon Ice Beast Ice/Summoning 4 no d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Statue Form Transmutation/Earth 6 yes (38, 29, D) a +0 great mace (38, 31, D) a +0 great sword (still there?) a +0 plate armour (still there?) (38, 35, D) an uncursed ring of stealth (still there?) a +0 long sword (still there?) 3 large rocks (still there?) (38, 36, D) a +3 battleaxe (still there?) a +0 chain mail (still there?) the ring of Bookuh {rF+++ rN+ Will- Dex+6 SInv} (still there?) [ring of dexterity] It affects your dexterity (+6). It renders you almost immune to fire. It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you see invisible. (38, 48, D) the +9 trident "Pyshuts" {flame, rF++ Int-5 Stlth+} (still there?) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It greatly protects you from fire. It makes you more stealthy. an uncursed staff of death (still there?) (39, 1, D) a box of beasts a phial of floods (39, 14, D) an uncursed staff of earth (39, 30, D) a +4 vorpal hand crossbow (still there?) a book of Transfigurations (still there?) (39, 33, D) 2 large rocks a +2 war axe of venom a +0 great sword the +9 plate armour "Oxac Bed" {Harm rF+ Dex-4} It affects your dexterity (-4). It protects you from fire. It increases damage dealt and taken. (39, 35, D) a +2 battleaxe of electrocution (39, 37, D) 10 large rocks (39, 47, D) a cursed +3 short sword (39, 50, D) a +0 robe a +0 battleaxe (40, 0, D) an uncursed staff of poison (40, 14, D) a phantom mirror (40, 16, D) a phial of floods (unseen) (40, 18, D) a +2 robe of willpower (still there?) the ring "Xoecw" {Ice rPois Will++ Dex+4} (still there?) [ring of ice] It enhances your ice magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your willpower, your defense against some magical effects. (40, 28, D) a +0 dire flail (still there?) a +1 vorpal scimitar (still there?) (40, 32, D) a +0 chain mail (40, 36, D) a +6 vorpal morningstar (still there?) a +0 chain mail (still there?) a +0 great sword (still there?) a +0 chain mail (still there?) (40, 37, D) a +4 flail of protection (still there?) a +0 plate armour (still there?) (40, 39, D) a large rock (40, 47, D) the ring of Ysmyot {rElec rC+ MP+9 Str+3} (still there?) [ring of magical power] It affects your strength (+3). It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 robe (still there?) (40, 49, D) a cursed +0 dagger the +4 rapier of Kismet {vorpal, *Noise rF+++ MP+9 Str+9} It inflicts extra damage upon your enemies. It affects your strength (+9). It renders you almost immune to fire. It affects your magic capacity (+9). It may make noises in combat. an uncursed staff of death a +0 dagger (41, 0, D) an uncursed staff of air (41, 14, D) a book of Minor Magic (41, 16, D) a +2 plate armour of poison resistance (41, 28, D) a +0 chain mail (41, 35, D) a large rock (41, 37, D) a +0 battleaxe (41, 49, D) a +0 robe the cursed +1 scale mail of Resilience {+Inv rPois Str+4} It affects your strength (+4). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. a necrophage corpse (skeletalised by now) (41, 51, D) a +1 vampiric eveningstar (still there?) a +0 robe (still there?) an uncursed ring of poison resistance (still there?) (42, 0, D) a +3 spectral giant club (42, 1, D) a Necronomicon (42, 14, D) the +7 halberd of Descent {vorpal, rC+} It inflicts extra damage upon your enemies. It protects you from cold. (42, 15, D) a +1 battleaxe of venom (42, 28, D) a +0 great sword (42, 34, D) the +9 scimitar "Fiddan" {vorpal, +Inv Stlth+} (still there?) It inflicts extra damage upon your enemies. It lets you turn invisible. It makes you more stealthy. a +0 plate armour (still there?) (42, 35, D) a +0 plate armour (unseen) (42, 48, D) the Grimoire of Mutagenic Cold Spells Type Level Known a - Wereblood Transmutation 2 no b - Ice Form Ice/Transmutation 4 yes c - Irradiate Conjuration/Transmutation 5 no (42, 49, D) a +3 long sword of draining (still there?) a book of Unlife (still there?) a human corpse (skeletalised by now) (still there?) (43, 14, D) a +0 scimitar of distortion (43, 15, D) a +0 bardiche of protection (43, 28, D) a +4 spectral quarterstaff (43, 49, D) a +0 battleaxe (43, 50, D) a +2 pair of boots of running (43, 51, D) a +4 vorpal scythe (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (43, 52, D) a +3 battleaxe a +0 chain mail an uncursed staff of death a +0 robe (44, 28, D) a +0 chain mail (44, 48, D) a phantom mirror (44, 50, D) a +6 battleaxe of draining (still there?) a +0 dagger (still there?) (44, 51, D) the +10 arbalest "Owaint" {freeze, rElec MP+9 Int-5 Dex+7} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It affects your dexterity (+7). It insulates you from electricity. It affects your magic capacity (+9). (44, 53, D) a +0 battleaxe a +4 plate armour of poison resistance (45, 54, D) a cursed +0 chain mail a +3 flail of draining a cursed -2 scimitar a +3 hand axe of freezing (46, 47, D) a +1 hand crossbow of freezing (46, 48, D) an uncursed ring of poison resistance (still there?) an uncursed ring of wizardry (still there?) a condenser vane (still there?) (46, 50, D) a +3 rapier of electrocution (still there?) an uncursed staff of air (still there?) a +0 robe (still there?) a +0 halberd (still there?) a +0 battleaxe (still there?) a necrophage corpse (skeletalised by now) (still there?) (46, 51, D) a lightning rod (4/4) (still there?) a +1 robe of willpower (still there?) a +4 dagger of holy wrath (still there?) (46, 54, D) a +4 flail (still there?) a +0 robe (still there?) (47, 53, D) a +0 long sword (still there?) a +0 chain mail (still there?) an uncursed ring of positive energy (still there?) a +0 robe (still there?) (48, 48, D) an uncursed staff of air (still there?) a cursed -4 ring of dexterity (still there?) (49, 12, D) a book of Alchemy (49, 24, D) a +0 demon whip of draining (49, 36, D) a +2 vampiric broad axe (49, 37, D) a +1 ring mail of fire resistance (49, 48, D) a +3 ring mail of fire resistance (still there?) a +2 vorpal flail (still there?) (49, 50, D) a +1 antimagic great sword (still there?) a +0 plate armour (still there?) a +0 robe (still there?) a cursed +0 dagger (still there?) a +0 great mace (still there?) (49, 51, D) a +2 ring mail of positive energy (still there?) a +2 antimagic halberd (still there?) a +0 battleaxe of electrocution (still there?) a +2 chain mail of willpower (still there?) a +0 hand axe (still there?) (50, 1, D) an uncursed staff of air (50, 12, D) a +2 plate armour of cold resistance (50, 24, D) an uncursed staff of death (50, 25, D) a phial of floods (50, 29, D) a +0 trident (50, 33, D) 9 javelins (50, 36, D) a +1 cloak of willpower (50, 48, D) a condenser vane (50, 49, D) a +10 plate armour of ponderousness (50, 50, D) a +0 battleaxe (still there?) a +0 chain mail (still there?) the +8 quarterstaff of Mandamus {pain, rElec} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. a lightning rod (4/4) (still there?) a ghoul corpse (skeletalised by now) (still there?) (51, 1, D) a +2 vorpal trident (51, 12, D) a +3 vorpal mace (51, 13, D) a book of Alchemy (51, 24, D) a +0 trident (still there?) an uncursed staff of cold (still there?) (51, 25, D) a +2 vorpal mace (51, 29, D) a cursed -2 spear (still there?) 4 javelins (still there?) a +0 leather armour (still there?) (51, 33, D) 3 javelins (51, 36, D) a tin of tremorstones (2/2) (51, 48, D) a Necronomicon (51, 49, D) a +0 chain mail (still there?) an uncursed staff of fire (still there?) (51, 50, D) an uncursed staff of poison (51, 52, D) a +0 long sword (still there?) a +1 long sword of venom (still there?) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (skeletalised by now) (still there?) (52, 0, D) an uncursed ring of flight (52, 1, D) a +2 vorpal longbow (52, 12, D) an uncursed staff of cold (52, 13, D) a +0 vorpal quarterstaff (52, 24, D) Sif Muna's Compendium of Sinister Intoxication Spells Type Level Known a - Pain Necromancy 1 no b - Sting Transmutation/Poison 1 no c - Spider Form Transmutation/Poison 3 no d - Animate Dead Necromancy 4 no e - Dispel Undead Necromancy 4 no f - Death Channel Necromancy 6 no (52, 25, D) a +2 kite shield of protection (52, 28, D) a +2 trident of protection (still there?) a +0 robe of positive energy (still there?) (52, 33, D) 2 javelins (52, 36, D) a +6 glaive (52, 37, D) a +1 vorpal battleaxe (52, 48, D) a phial of floods (52, 49, D) a +1 scale mail of willpower (still there?) the cursed +0 dagger of the Unliving {vorpal, +Blink rF- Int+4} (still there?) It inflicts extra damage upon your enemies. It affects your intelligence (+4). It makes you vulnerable to fire. It lets you blink. It has a curse placed upon it. (53, 0, D) a +2 dagger of electrocution (53, 1, D) a +0 hand crossbow of flaming (53, 24, D) a +0 robe (53, 25, D) a book of Conjurations (53, 29, D) a +0 spear 4 javelins a +0 leather armour (53, 33, D) 11 javelins (53, 36, D) a +4 dagger of speed (53, 37, D) a +0 battleaxe of electrocution (53, 48, D) the cursed +2 quarterstaff "Cerr" {spect, *Rage rElec Will- Str+8} It retains the spirit of the tree from which it was made. In the hands of one skilled in evocations this spirit is drawn out to fight along side the wielder. It affects your strength (+8). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It may make you go berserk in combat. It has a curse placed upon it. (53, 49, D) the +12 halberd "Bacam" {freeze, rN++ Int+3 Dex-5 SInv} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (-5). It greatly protects you from negative energy. It lets you see invisible. a +0 robe (still there?) a box of beasts (still there?) (53, 50, D) a +0 dagger (still there?) a +0 robe (still there?) an uncursed ring of fire (still there?) a phial of floods (still there?) a human corpse (skeletalised by now) (still there?) (54, 0, D) a lightning rod (4/4) (54, 1, D) a book of the Sky (54, 12, D) a cursed staff of earth (54, 24, D) a +0 dagger of venom (54, 25, D) an uncursed staff of conjuration (54, 29, D) a +3 spear of venom (still there?) 3 javelins (still there?) a +0 leather armour (still there?) (54, 36, D) a +3 quarterstaff of pain (54, 50, D) a +0 dire flail (still there?) a +0 scimitar (still there?) (55, 0, D) a phial of floods (55, 1, D) a +0 demon trident of flaming (55, 12, D) a book of the Tempests (55, 13, D) the +2 scale mail of the Beekeeper {Int+3} It affects your intelligence (+3). (58, 47, D) the +7 sceptre of Torment {pain, torment} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. (58, 48, D) an uncursed staff of air (58, 49, D) a +0 chain mail of fire resistance (59, 36, D) +0 acid dragon scales (59, 37, D) a +1 vorpal scimitar (59, 48, D) the +6 scimitar of Luxury {vorpal, Fragile Will+ Str+2 Dex+4} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. It will be destroyed if unequipped. a +0 robe (still there?) a +0 dagger (still there?) a human corpse (still there?) (59, 49, D) a cursed -2 spear (still there?) a +0 robe (still there?) (60, 37, D) a +7 hand crossbow (60, 40, D) a cursed +0 great sword (still there?) a +2 shortbow of freezing (still there?) a +0 robe (still there?) (60, 48, D) the +1 chain mail of the Tarantula {+Blink rN+++ Int-5 Dex+4} It affects your intelligence (-5). It affects your dexterity (+4). It renders you almost immune to negative energy. It lets you blink. (60, 49, D) the +6 hand axe "Kokic" {vorpal, Str+4 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+6). (60, 50, D) the +3 mace of Nametoig {drain, *Slow Int+2 Dex+7 Stlth+} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your dexterity (+7). It may slow you when you take damage. It makes you more stealthy. a +0 robe (still there?) (60, 51, D) a cursed +0 spear (61, 0, D) a +1 plate armour of cold resistance (61, 16, D) an uncursed staff of conjuration (61, 26, D) a +4 scale mail of poison resistance (61, 47, D) an uncursed staff of conjuration (61, 49, D) +2 ice dragon scales (61, 52, D) a cursed +0 great mace (62, 0, D) an uncursed staff of cold (62, 1, D) the +2 leather armour of Morality {Harm Will+ Dex+3} It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. It increases damage dealt and taken. (62, 7, D) an uncursed ring of fire a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (62, 8, D) an uncursed staff of air (62, 9, D) the +1 plate armour of Xidghouho {rElec rPois rCorr} It insulates you from electricity. It protects you from poison. It provides partial protection from all sources of acid and corrosion. (62, 16, D) an uncursed staff of earth (62, 17, D) a +0 longbow of flaming (62, 26, D) a +1 long sword of holy wrath (62, 36, D) a +1 hand crossbow of freezing (62, 37, D) an uncursed staff of death (62, 47, D) a +3 great sword of holy wrath (62, 48, D) a cursed staff of death (62, 50, D) a cursed +0 scimitar a +2 robe of fire resistance a +0 halberd a +0 chain mail a +0 bardiche a +0 plate armour (63, 8, D) a +6 short sword of speed (63, 17, D) the Volume of Confrontation and the Entourage Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Summon Ice Beast Ice/Summoning 4 no c - Bolt of Magma Conjuration/Fire/Earth 5 yes d - Summon Demon Summoning 5 no (63, 26, D) Sif Muna's Almanac of Fiery Orientation Spells Type Level Known a - Blink Translocation 2 no b - Conjure Flame Conjuration/Fire 3 no c - Inner Flame Hexes/Fire 3 no d - Lesser Beckoning Translocation 3 no e - Passage of Golubria Translocation 4 no (63, 27, D) an uncursed staff of cold (63, 36, D) an uncursed staff of poison (63, 47, D) a +0 mace (63, 49, D) a +1 vorpal spear a book of Clouds (63, 51, D) +2 ice dragon scales a phial of floods a cursed +0 dagger a +0 robe (63, 54, D) a manual of Dodging a manual of Dodging the ring of Xom's Entertainment {Ice Will+ Str-3 Int+6} [ring of ice] It enhances your ice magic. It affects your strength (-3). It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. It affects your willpower, your defense against some magical effects. a +4 ring of slaying the amulet "Feboa" {Inacc rF++ Str-3 Int+3 Dex+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (-3). It affects your intelligence (+3). It affects your dexterity (+3). It greatly protects you from fire. the ring "Fumain" {Str+6 Int-2 Dex+4} [ring of strength] It affects your strength (+6). It affects your intelligence (-2). It affects your dexterity (+4). the ring "Mupsin" {+Blink +Fly Will+ MP+9} [ring of magical power] It affects your willpower, your defense against some magical effects. It affects your magic capacity (+9). It lets you fly. It lets you blink. an uncursed ring of magical power the amulet "Ycuneutz" {Faith *Slow Will+ Str+4 Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. It may slow you when you take damage. an uncursed ring of ice a +6 ring of strength a +0 helmet of see invisible (64, 16, D) a book of Misfortune (64, 17, D) a cursed -4 ring of protection (64, 26, D) the cursed +1 morningstar "Syazeore" {speed, +Inv rElec Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (64, 27, D) a +2 spear of distortion (64, 47, D) a cursed amulet of inaccuracy (64, 48, D) a +0 dagger a +0 robe a +1 broad axe of electrocution a human corpse (65, 26, D) an uncursed staff of air (65, 47, D) a +2 scale mail of fire resistance (65, 48, D) a cursed -2 trident a +0 robe (65, 50, D) a +4 vorpal great sword a +0 robe (65, 52, D) a +0 robe (65, 53, D) a +2 great mace (still there?) a +0 chain mail (still there?) (66, 47, D) a +0 dire flail a +3 shortbow of flaming a +0 plate armour (66, 48, D) an uncursed staff of air a +0 robe a +1 robe of willpower (66, 49, D) a tin of tremorstones (2/2) (66, 50, D) a box of beasts (66, 51, D) a +4 chain mail of poison resistance (66, 53, D) a +0 dagger (still there?) a +0 robe (still there?) a human corpse (still there?) (67, 0, D) a cursed staff of death (67, 48, D) an uncursed staff of air (67, 49, D) the +4 chain mail of Sunlight {rElec rPois rF+ Will+} It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. (67, 50, D) a +1 scimitar of holy wrath (67, 52, D) a cursed +4 halberd (still there?) a cursed +0 robe (still there?) (67, 54, D) a cursed -3 great sword a cursed +0 chain mail (68, 0, D) a +0 plate armour of poison resistance (68, 47, D) a +0 halberd of flaming (68, 48, D) a +2 spear of flaming (68, 49, D) a condenser vane (68, 50, D) a +3 morningstar a +0 robe an uncursed amulet of reflection a +3 ring mail of poison resistance (69, 0, D) a +3 vorpal war axe (69, 36, D) a +2 plate armour of poison resistance (69, 43, D) an arrow a throwing net (69, 47, D) a +0 war axe (69, 49, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. a +0 plate armour a +3 hunting sling of flaming (69, 50, D) a +0 trident the +8 rapier of Cheese {antimagic, Str+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+7). (70, 8, D) an uncursed staff of fire (70, 9, D) a +0 chain mail of fire resistance (70, 36, D) a +0 long sword of holy wrath (70, 37, D) a phial of floods (70, 47, D) a lightning rod (4/4) (70, 48, D) a box of beasts (70, 49, D) a +2 pair of gloves of archery (70, 50, D) a +2 war axe of flaming a +0 robe a human corpse (70, 51, D) a +0 dagger a +0 robe (70, 52, D) a +0 plate armour (71, 10, D) a +0 dire flail a +0 robe (71, 11, D) a +0 robe (71, 16, D) a +0 rapier of electrocution (71, 17, D) a +2 rapier of venom (71, 26, D) a +1 hand axe of draining (71, 27, D) an uncursed staff of conjuration (71, 30, D) (unseen) (71, 36, D) an uncursed staff of poison (71, 37, D) the +7 trident "Quguraok" {flame, Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). (71, 42, D) a +0 shortbow (still there?) 9 arrows (still there?) (71, 43, D) an arrow (71, 47, D) the Handbook of Ignition and Evil Rituals Spells Type Level Known a - Pain Necromancy 1 no b - Fireball Conjuration/Fire 5 no c - Agony Necromancy 5 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 no (71, 48, D) a cursed +2 scimitar of freezing a +0 robe an uncursed staff of fire (71, 49, D) the +7 spear of Drought {vorpal, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). a +0 robe a +0 dire flail a +0 chain mail a +0 dagger (71, 53, D) a +2 great mace of protection (72, 8, D) the +1 spear "Hev Orus" {vorpal, rF+ rC+++ Dex+5} It inflicts extra damage upon your enemies. It affects your dexterity (+5). It protects you from fire. It renders you almost immune to cold. (72, 9, D) a +0 dagger (72, 11, D) a cursed -1 club (still there?) a +0 robe (still there?) a potion of might (still there?) (72, 16, D) a +0 hand crossbow of flaming (72, 17, D) a +2 falchion of holy wrath a book of Frost (72, 22, D) a +2 quarterstaff of chaos (still there?) a +0 cloak (still there?) (72, 26, D) a +1 ring mail of cold resistance (72, 27, D) a +4 vampiric whip (72, 36, D) a +0 trident (72, 37, D) a +0 mace of draining (still there?) a +1 ring mail of poison resistance (still there?) (72, 40, D) the +7 war axe "Syn Deka" {holy, +Rage Dex-3 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It lets you go berserk. It makes you more stealthy. (unseen) (72, 48, D) a +0 ring mail of fire resistance (still there?) Hecyipn's Almanac of Congealing Conjuration (still there?) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Irradiate Conjuration/Transmutation 5 no c - Conjure Ball Lightning Conjuration/Air 6 yes (73, 1, D) a book of Annihilations (73, 21, D) a +0 scythe (still there?) a +2 robe of fire resistance (still there?) (73, 26, D) the cursed +1 spear "Leviticus" {vorpal, rF+ rC++ Will++} It inflicts extra damage upon your enemies. It protects you from fire. It greatly protects you from cold. It affects your willpower, your defense against some magical effects. It has a curse placed upon it. (73, 36, D) an uncursed staff of death (73, 37, D) a +0 trident (still there?) 6 boomerangs of dispersal (still there?) a +0 trident (still there?) (73, 42, D) 3 arrows (73, 46, D) a +6 war axe of freezing (73, 47, D) a +1 spectral quarterstaff (73, 49, D) a +0 battleaxe (still there?) a condenser vane (still there?) an uncursed staff of death (still there?) (74, 43, D) a throwing net (74, 47, D) Sif Muna's Incunabulum of Evil and Earth Spells Type Level Known a - Pain Necromancy 1 no b - Passwall Transmutation/Earth 2 yes c - Lee's Rapid Deconstruction Earth 5 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Iron Shot Conjuration/Earth 6 yes (74, 48, D) a +2 great sword of holy wrath (74, 49, D) a phantom mirror (75, 1, D) an uncursed staff of poison (75, 48, D) an uncursed staff of cold (76, 48, D) a +4 vorpal hand crossbow