Dungeon Sprint DCSS version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 3993768115295989597 224 MasterNub the Skirmisher (level 6, 28/44 HPs) Began as a Gargoyle Fighter on Sept 7, 2021. Was a Believer of Yredelemnul. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:43 (134 turns). MasterNub the Skirmisher (Gargoyle Fighter) Turns: 134, Time: 00:03:43 Health: 28/44 AC: 32 Str: 27 XL: 6 Next: 0% Magic: 7/7 EV: 1 Int: 9 God: Yredelemnul [**....] Gold: 0 SH: 29 Dex: 15 Spells: 6/6 levels left rFire . . . SeeInvis + E - +14 obsidian axe {vorpal, Drain Fly SInv} rCold . . . Faith . G - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + + . Spirit . F - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.14/turn y - +6 ring of dexterity MPRegen 0.10/turn C - +6 ring of strength @: flying A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion, Animate Remains, Recall Undead Slaves, Injury Mirror You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was pleased with you. You visited 1 branch Inventory: Hand Weapons E - the +14 obsidian axe (weapon) {vorpal, Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour F - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. G - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. Jewellery y - a +6 ring of dexterity (left hand) C - a +6 ring of strength (right hand) Wands t - a wand of mindburst (7) u - a wand of iceblast (7) v - a wand of acid (7) Scrolls j - 4 scrolls of blinking o - 4 scrolls of amnesia p - 7 scrolls of fog q - a scroll of holy word r - 5 scrolls of identify s - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance Miscellaneous D - a lightning rod (4/4) Skills: + Level 7.0 Fighting + Level 0.7(0.9) Short Blades + Level 0.7(0.9) Long Blades + Level 3.3(4.0) Axes + Level 3.4(4.2) Maces & Flails + Level 1.3(2.6) Polearms + Level 0.8(2.5) Staves + Level 1.4(1.6) Slings + Level 0.8 Bows + Level 0.8 Crossbows + Level 1.1(1.5) Throwing + Level 6.7 Armour + Level 0.6 Dodging + Level 1.0 Stealth + Level 6.7 Shields + Level 0.8 Unarmed Combat + Level 0.7 Spellcasting + Level 1.0 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.6 Necromancy + Level 1.0 Translocations + Level 0.6 Transmutations + Level 0.8 Fire Magic + Level 0.8 Ice Magic + Level 0.6 Air Magic + Level 1.0 Earth Magic + Level 0.8 Poison Magic + Level 1.0 Invocations + Level 0.7 Evocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Your ufetubus hits the adder. Your ufetubus misses the adder. Your ufetubus closely misses the water moccasin. Your ufetubus hits the water moccasin. The water moccasin misses your ufetubus. You block the adder's attack. PANG! Your ufetubus hits the adder. x2 You hit the water moccasin. The water moccasin is almost dead. You slash the adder! You break out of your daze! You kill the adder! Yredelemnul accepts your kill. Visions of slaying the water moccasin flood into your mind. Your ufetubus closely misses the water moccasin. x2 The water moccasin bites you but does no damage. Your ufetubus hits the water moccasin. You are no longer entranced. The water moccasin dies! Yredelemnul accepts your kill. Your Fighting skill increases to level 7! Your base Axes skill increases to level 3! Your Armour skill increases to level 6! Your Shields skill increases to level 6! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 9, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You swap places. You see here an adder corpse. You see here a book of Weapons. You fail to use your ability. You see here a +2 scale mail of positive energy. You swap places. Your ufetubus dies! You see here Vehumet's Collected Works on Conjuration. You swap places. You see here a +2 scale mail of positive energy. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.)@5.▓.|::.▓.....▓ ▓..35.▓.....▓.).[.▓ ▓.....▓.))).▓.....▓ ▓..†..▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a friendly ynoxinul (summoned) and 2 friendly ufetubi. Vanquished Creatures 2 orc priests (D) 2 mummies (D) 3 adders (D) 7 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D) An orc priest (D) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MasterNub the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 54 | D | Reached skill level 1 in Axes 54 | D | Reached skill level 1 in Polearms 54 | D | Reached skill level 1 in Slings 54 | D | Reached skill level 1 in Throwing 54 | D | Reached skill level 1 in Stealth 54 | D | Reached skill level 1 in Conjurations 54 | D | Reached skill level 1 in Translocations 54 | D | Reached skill level 1 in Earth Magic 54 | D | Reached skill level 1 in Invocations 54 | D | Reached XP level 2. HP: 19/19 MP: 1/3 66 | D | Became a worshipper of the Shining One 67 | D | Fell from the grace of the Shining One 90 | D | Became a worshipper of Yredelemnul the Dark 103 | D | Entered arena 2. 103 | D | Found a transporter. 108 | D | Reached skill level 4 in Fighting 108 | D | Reached XP level 3. HP: 24/24 MP: 4/4 112 | D | Entered arena 3. 112 | D | Found a transporter. 115 | D | Reached * piety under Yredelemnul 116 | D | Reached skill level 5 in Fighting 116 | D | Reached skill level 5 in Armour 116 | D | Reached skill level 5 in Shields 116 | D | Reached XP level 4. HP: 19/32 MP: 5/5 122 | D | Entered arena 4. 122 | D | Found the +7 captain's cutlass {speed, disarm} 122 | D | Noticed a water moccasin 122 | D | Found a transporter. 124 | D | Reached ** piety under Yredelemnul 125 | D | Reached skill level 6 in Fighting 125 | D | Reached XP level 5. HP: 22/36 MP: 6/6 126 | D | Killed a water moccasin 127 | D | Reached skill level 7 in Fighting 127 | D | Reached XP level 6. HP: 27/44 MP: 7/7 134 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 1 2 3 | 3.3 Polearms | 1 | 1.3 Slings | 1 | 1.4 Throwing | 1 | 1.1 Stealth | 1 | 1.0 Conjurations | 1 | 1.0 Translocations | 1 | 1.0 Earth Magic | 1 | 1.0 Invocations | 1 | 1.0 Fighting | 4 5 6 7 | 7.0 Armour | 4 5 6 | 6.7 Shields | 4 5 6 | 6.7 Maces & Flails | 3 | 3.4 Short Blades | | 0.7 Long Blades | | 0.7 Staves | | 0.8 Bows | | 0.8 Crossbows | | 0.8 Dodging | | 0.6 Unarmed Combat | | 0.8 Spellcasting | | 0.7 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.6 Transmutations | | 0.6 Fire Magic | | 0.8 Ice Magic | | 0.8 Air Magic | | 0.6 Poison Magic | | 0.8 Evocations | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Broad axe | 4 | 3 || 7 Invok: Renounce Religion | 1 | || 1 Use: Potion | 1 | || 1 Armor: Plate armour | 1 | 1 || 2 Block: Kite shield | 3 | 5 || 8