Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 10118927608221750437 0 Matchingsocks the Magician (level 1, 9/13 HPs) Began as a Palentonga Hedge Wizard on Dec 3, 2021. Got out of the dungeon alive. The game lasted 00:00:31 (24 turns). Matchingsocks the Magician (Palentonga Hedge Wizard) Turns: 24, Time: 00:00:32 Health: 9/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 1/4 EV: 9 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis + a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no barding) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: large, rugged brown scales 3, see invisible, deformed body, roll 1, armoured tail a: Rolling Charge You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: + Level 1.5 Dodging + Level 1.2 Stealth + Level 3.0 Spellcasting + Level 0.8 Conjurations + Level 0.7 Summonings + Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 16% 1d3 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc N/A N/A 22% 2 Call Imp Summ 4% N/A 24% 2 Slow Hex 2% N/A 32% 2 Conjure Flame Conj/Fire 3% 6-21 47% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. You can roll at nearby foes to attack. You have a long armoured tail. Message History Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (lightly wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Magic Dart (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. There is a staircase leading out of the dungeon here. Roll where? Press: ? - help, Dir - move target, f/p - hobgoblin Aim: a hobgoblin (heavily wounded) You roll forward with a clatter of scales! You closely miss the hobgoblin. The hobgoblin is heavily wounded. You hear a shout! x2 The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. A goblin comes into view. It is wielding a +0 club. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. A goblin comes into view. It is wielding a +0 club. The hobgoblin closely misses you. The hobgoblin hits you but does no damage. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! The hobgoblin hits you. You have escaped! ###...≈..# #.# .. ....≈.≈.#...# #.. ###.≈.≈.#.... #...#..≈..≈.....# #...#.≈...≈....## ##.....g.≈....... #..≈≈≈≈≈.≈.....## ..≈.....g≈.....# .≈..g.≈@.≈.....# ..≈...≈.≈...#.## #..≈≈.≈.....#.# ##....≈...≈.# # ####.≈...≈.# #..≈..≈.# ##..≈.≈.# ##.≈.≈.. You could see a hobgoblin and 2 goblins. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Matchingsocks the Palentonga Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 24 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic, shapermc_ecumenical_altar_gd, minmay_cut_off Action || total -------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 4 Abil: Rolling Charge || 1 Armor: Robe || 3 Dodge: Dodged || 2