Dungeon Crawl Stone Soup version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 16166368991330120107 27 MathMan16 the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on Apr 3, 2023. Slain by Terence ... wielding a +2 hand axe of flaming (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:50 (1265 turns). MathMan16 the Conjurer (Deep Elf Conjurer) Turns: 1265, Time: 00:02:50 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 93% Magic: 5/8 EV: 12 Int: 22 God: Gold: 42 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++ f - amulet of magic regeneration HPRegen 0.22/turn l - ring of positive energy MPRegen 0.51/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Jewellery f - an amulet of magic regeneration (around neck) l - a ring of positive energy (left hand) Scrolls e - 3 scrolls of fear {unknown} i - 2 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of silence {unknown} Potions b - a potion of magic d - 2 potions of might {unknown} g - 2 potions of curing {unknown} h - a potion of haste {unknown} Skills: + Level 0.8 Fighting + Level 2.9 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Message History You see here a +0 dagger. Found a robe. Found a stone staircase leading up. l - a ring of positive energy You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. f - an amulet of magic regeneration (around neck) l - a ring of positive energy (left hand) j - 2 scrolls labelled JIWNAG YFOSUD (gained 1) Terence the Incautious comes into view. He is wielding a +2 hand axe of flaming and wearing a +2 ring mail of willpower. Terence shouts! There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 hand axe of flaming and wearing a +2 ring mail of willpower (82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +2 hand axe of flaming. Terence burns you. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +2 hand axe of flaming and wearing a +2 ring mail of willpower (moderately wounded, 82% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence hits you with a +2 hand axe of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Terence burns you. You die... #...#.#......#### #.##.##.......... #.##..........#.# #.##.##.......#.# #.##.###...##.#.. #.##.##...#.#.#.. ##### ##.##.##....##.#.. #...# #........#.###.... #...### #######@.##......######. ......## #.....@..####........... .......###.#####....##..##.#.#### ...............#.##........#.# #...###.....###8'8###......#.# ....# #.#..##≈≈~.~≈≈##.....#.# ##### #.#.##~~~.P.~~≈##......# #.###≈~P..8..P~≈##...### #.##~~~.......~≈~#...###### You could see Terence. Vanquished Creatures 2 dart slugs 2 bats An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:2) 3 hobgoblins (D:1) 3 kobolds A quokka (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 3 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MathMan16 the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 419 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 472 | D:1 | Learned a level 2 spell: Searing Ray 1254 | D:2 | Noticed Terence 1265 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_cross D:2: layout_basic, basic_altar, uniq_crazy_yiuf_cottage, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 40 Searing Ray || 2 Armour: Robe || 1 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1264 | 1185 | 79 | 0 | 1065 | 2 | 632.0 | Dungeon | 1264 | 1185 | 79 | 0 | 1065 | 2 | 632.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1042 daAuts D:2: 222 daAuts