Dungeon Crawl Stone Soup version 0.31-a0-145-g046c7d2549 (webtiles) character file. Game seed: 17852684508917127889 39 MathMan16 the Magician (level 3, 0/27 HPs) Began as a Djinni Fire Elementalist on June 7, 2023. Slain by Terence ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (863 turns). MathMan16 the Magician (Djinni Fire Elementalist) Turns: 863, Time: 00:02:07 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 70% Gold: 73 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of teleportation {unknown} c - a scroll of identify {unknown} e - a scroll of silence {unknown} f - a scroll of magic mapping {unknown} Potions d - a potion of heal wounds {unknown} g - a potion of magic {unknown} h - a potion of curing {unknown} Skills: + Level 1.2 Fighting + Level 2.8 Dodging - Level 1.5 Stealth * Level 3.4 Spellcasting * Level 3.4 Conjurations * Level 3.4 Hexes Level 0.0 Charms * Level 3.4 Summonings * Level 3.4 Necromancy * Level 3.4 Translocations * Level 3.4 Transmutations * Level 3.4 Fire Magic * Level 3.4 Ice Magic * Level 3.4 Air Magic * Level 3.4 Earth Magic * Level 3.4 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 30% 2d6 6% 2 c - Volatile Blastmotes Fire/Tloc 30% 2d12 12% 3 d - Inner Flame Hex/Fire 15% N/A 12% 3 e - Flame Wave Conj/Fire 15% 2d7 36% 4 f - Apportation Tloc 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A bat comes into view. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! Terence misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the bat. You kill the bat! Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is severely wounded. The worm's fire resistance burns away. Terence barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is heavily wounded. Terence hits you with a +0 flail. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the worm. The worm is burned terribly! The worm is almost dead. * * * LOW HITPOINT WARNING * * * Terence closely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is heavily wounded. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Casting: Scorch (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is burned terribly! Terence is almost dead. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... #...........# # #..## ######....#..# #... #...#...#... #... #.###.#.###.. ##########.###.#... . ##.....##.....#.###.# . #................# ..... .................##..... ................@@w†.... .................#.#.... ................## .. . ................# #.. ................# .? #..............## . ##.....##.....## ############## You could see Terence (combustible) and a worm (combustible). Vanquished Creatures 4 ball pythons (D:1) 6 bats 2 endoplasms (D:1) 4 goblins (D:1) 3 hobgoblins 4 kobolds (D:1) 5 quokkas A frilled lizard (D:2) 3 rats (D:1) 32 creatures vanquished. Vanquished Creatures (others) 63 foxfires 63 creatures vanquished. Grand Total: 95 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | MathMan16 the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | MathMan16 set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/0 356 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 356 | D:1 | Learned a level 1 spell: Apportation 358 | D:1 | Reached skill level 1 in Fighting 850 | D:2 | Noticed Terence 863 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_basic, minmay_tiny_reverse_x D:2: minmay_skewed_foursquare, layout_rooms, uniq_terence, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Transmutations | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Poison Magic | | 3.4 Fighting | 1 | 1.2 Dodging | | 2.8 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Foxfire || 43 Scorch || 14 Armour: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 862 | 835 | 27 | 0 | 700 | 2 | 431.0 | Dungeon | 862 | 835 | 27 | 0 | 700 | 2 | 431.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 747 daAuts D:2: 115 daAuts