Dungeon Crawl Stone Soup version 0.27-a0-732-ga892ba84f6 (webtiles) character file. Game seed: 13282486179001642583 81 Maxmaps the Skirmisher (level 4, -6/42 HPs) Began as a Draconian Monk on Mar 24, 2021. Splashed by a jelly's acid (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:22 (2272 turns). Maxmaps the Skirmisher (Draconian Monk) Turns: 2272, Time: 00:02:23 Health: -6/42 AC: -3 Str: 14 XL: 4 Next: 20% Magic: 4/4 EV: 12 Int: 11 God: Gold: 90 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded, very slightly contaminated, invisible A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Jewellery a - an amulet of guardian spirit g - a ring of ice Scrolls e - 3 scrolls of teleportation {unknown} f - a scroll of identify {unknown} Potions h - a potion of mutation {unknown} Skills: + Level 5.4 Fighting - Level 2.8 Dodging - Level 1.7 Stealth - Level 3.0 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 0% N/A 34% 1 Sandblast Erth 0% 2d4 34% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 47% 2 Passwall Tmut/Erth 0% N/A 47% 2 Confusing Touch Hex 0% N/A 71% 3 Dazzling Flash Conj/Hex 0% N/A 71% 3 Stone Arrow Conj/Erth 0% 3d7 71% 3 Tukima's Dance Hex 0% N/A 71% 3 Petrify Tmut/Erth 0% N/A 98% 4 Lee's Rapid Deconstruct Erth 0% 3d5* 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jelly quivers. The ooze quivers. x3 The ooze hits the fungus. The fungus begins to die. There is an open door here. The jelly closely misses you. Okay, then. It was a potion of invisibility. You fade into invisibility! The jelly quivers. The jelly completely misses you. You are very lightly contaminated with residual magic. You hit the jelly. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The jelly completely misses you. You hit the jelly. Your hands burn! You tail-slap the jelly, but do no damage. The jelly is moderately wounded. The ooze quivers. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly. The acid corrodes you! Your hands burn! The jelly is heavily wounded. The ooze hits the fungus. The fungus begins to die. The ooze quivers. You hit the jelly. Your hands burn! You tail-slap the jelly, but do no damage. The jelly is severely wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * You feel better. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .# .# ##.....## #.### ## # #.......# #.# # #.......# #.# # #.......#####.# # #.......##....# ##### #....########## ....# #....'..## ..#.# ########.# ....# ##JJJJ@.## ....# ##'####### ....# #...J..... ....#### #.JJP..÷P. .......# #JJ÷J÷..P. #..###.# #.P...J..J #..###.# #....JP.P. #....#.# #.....P..? ##.#.#.# ########## You could see a jelly and 3 oozes. Vanquished Creatures Robin (D:2) 2 adders (D:2) 3 ball pythons 12 goblins 5 hobgoblins 5 oozes A quokka (D:1) 2 bats (D:1) A frilled lizard (D:2) 12 kobolds 3 rats 47 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 10 toadstools (D:2) 12 creatures vanquished. Grand Total: 59 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Draconian Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 287 | D:1 | Reached XP level 2. HP: 22/27 MP: 2/2 542 | D:1 | Reached skill level 4 in Fighting 938 | D:2 | Reached XP level 3. HP: 29/34 MP: 3/3 1327 | D:2 | Noticed Robin 1364 | D:2 | Reached skill level 5 in Fighting 1386 | D:2 | Killed Robin 1387 | D:2 | Reached XP level 4. HP: 10/42 MP: 4/4 1698 | D:2 | Found a radiant altar of Vehumet. 2272 | D:2 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_loops_ring D:2: cheibrodos_fertilizer, layout_loops_cross, vehumet_crystals, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 4 5 | 5.4 Dodging | | 2.8 Stealth | | 1.7 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 123 | 38 || 161 Tailslap | 11 | 4 || 15 Punch | 1 | || 1 Use: Potion | 5 | 3 || 8 Stab: Sleeping | 8 | || 8 Armor: Skin | 36 | 4 || 40 Dodge: Dodged | 73 | 17 || 90 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2272 | 2233 | 39 | 414 | 1439 | 2 | 1136.0 | Dungeon | 2272 | 2233 | 39 | 414 | 1439 | 2 | 1136.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1181 daAuts D:1: 1090 daAuts