Dungeon Crawl Stone Soup version 0.30-a0-354-g6b83867211 (webtiles) character file. Game seed: 3257390573329175917 170 Maxmaps the Conjurer (level 5, -1/53 HPs) Began as an Ogre Conjurer on Nov 8, 2022. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:19 (2612 turns). Maxmaps the Conjurer (Ogre Conjurer) Turns: 2612, Time: 00:03:21 Health: -1/53 AC: -5 Str: 11 XL: 5 Next: 51% Magic: 9/9 EV: 13 Int: 21 God: Gold: 229 SH: 0 Dex: 7 Spells: 7/10 levels left rFire . . . SeeInvis . j - +2 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.28/turn p - +4 ring of evasion MPRegen 0.11/turn (no ring) @: corroded A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 229 gold pieces. Inventory: Hand Weapons c - a +0 short sword d - a +0 dagger j - a +2 dagger of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery e - a ring of fire p - a +4 ring of evasion (left hand) Wands t - a wand of quicksilver (8) Scrolls f - 2 scrolls of fear {unknown} g - 3 scrolls of identify {unknown} i - 2 scrolls of vulnerability {unknown} k - a scroll of enchant armour {unknown} l - a scroll of teleportation {unknown} o - a scroll of poison {unknown} r - 2 scrolls of noise {unknown} s - 4 scrolls of summoning {unknown} u - a scroll of amnesia {unknown} Potions b - a potion of magic h - 2 potions of brilliance {unknown} m - 2 potions of curing {unknown} n - a potion of heal wounds {unknown} q - 2 potions of degeneration {unknown} Skills: - Level 3.2 Fighting + Level 3.4 Short Blades - Level 1.7 Dodging - Level 1.4 Stealth - Level 3.2 Spellcasting - Level 3.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 19% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 36% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 52% 4 Sticky Flame Conj/Fire 10% 2d3 52% 4 Summon Ice Beast Ice/Summ 3% N/A 78% 4 Summon Mana Viper Hex/Summ 3% N/A 98% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jelly comes into view. A jelly is nearby! The jelly quivers. A jelly is nearby! You hit the jelly but do no damage. Your hands burn! The jelly hits you. You are splashed with acid! You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly hits you. You are splashed with acid. You hit the jelly but do no damage. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A jelly is nearby! You are too injured to fight recklessly! A jelly is nearby! You barely miss the jelly. The jelly is lightly wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * The jelly is lightly wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... §..#.....#...#§....### ..≈....#....≈....#..... .#...#.....#..§#.....### .......≈.≈....§..≈.≈.## .≈.§.......§.§.......## .....#...#..§..#.†.#..# #.#....≈....#....≈..... ##....#...#.....#...#### ....≈.J@#...§.≈...### .##...###.#.....### #######.......# ........####### #######.# #.# ### You could see a jelly. Vanquished Creatures An ogre (D:5) An adder (D:3) 2 worms (D:4) An orc (D:3) 3 ball pythons 6 endoplasms 6 giant cockroaches 7 goblins 8 hobgoblins 4 jackals (D:2) 4 quokkas 6 bats 6 kobolds 7 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Ogre Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 51 | D:1 | Reached XP level 2. HP: 9/24 MP: 4/6 305 | D:1 | Reached skill level 1 in Fighting 529 | D:1 | Learned a level 2 spell: Searing Ray 816 | D:1 | Reached XP level 3. HP: 36/36 MP: 3/7 1710 | D:3 | Reached skill level 1 in Short Blades 1857 | D:3 | Reached XP level 4. HP: 45/45 MP: 8/8 2258 | D:3 | You fall into a shaft and drop 2 floors! 2258 | D:5 | Entered Level 5 of the Dungeon 2259 | D:5 | Noticed an ogre 2267 | D:5 | Killed an ogre 2268 | D:5 | Reached XP level 5. HP: 23/53 MP: 9/9 2612 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, roderic_serpentine_path D:2: layout_rooms, grunt_decor_cap D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, uniq_grinder D:4: gammafunk_cloud_chamber, layout_basic, nicolae_kite_square_tiling_tiny D:5: layout_rooms, mainiacjoe_overflow_alcove_2 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 | 3.2 Fighting | 2 3 | 3.2 Short Blades | 1 3 | 3.4 Dodging | | 1.7 Stealth | | 1.4 Conjurations | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 34 | || 34 Unarmed | 1 | || 1 Punch | 1 | || 1 Dagger | 61 | 71 || 132 Cast: Magic Dart | 42 | || 42 Stab: Sleeping | 2 | || 2 Armor: Robe | 30 | 6 || 36 Dodge: Dodged | 57 | 39 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2599 | 2563 | 36 | 325 | 1772 | 5 | 519.8 | Dungeon | 2599 | 2563 | 36 | 325 | 1772 | 5 | 519.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 745 daAuts D:3: 580 daAuts D:4: 223 daAuts D:5: 124 daAuts