Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 7212341112200114099 16 Maxmaps the Ducker (level 2, -1/22 HPs) Began as a Demonspawn Gladiator on Mar 14, 2023. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:20 (433 turns). Maxmaps the Ducker (Demonspawn Gladiator) Turns: 433, Time: 00:00:21 Health: -1/22 AC: 4 Str: 14 XL: 2 Next: 37% Magic: 2/2 EV: 12 Int: 9 God: Gold: 11 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: powered by death 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.1 Fighting + Level 2.8 Maces & Flails + Level 2.0 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Portal Projectile Hex/Tloc 0% N/A 83% 3 Tukima's Dance Hex 0% N/A 83% 3 Blade Hands Tmut 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold but do no damage. The quokka closely misses you. The frilled lizard barely misses you. The kobold hits you with a +0 dagger. The quokka bites you. The frilled lizard unfolds its giant frill. The frilled lizard barely misses you. The kobold hits you but does no damage. You closely miss the frilled lizard. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold misses you. The frilled lizard barely misses you. You sock the frilled lizard! You kill the frilled lizard! The quokka barely misses you. The kobold closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The kobold attacks as you move away! The kobold hits you but does no damage. The kobold attacks as you move away! The kobold hits you but does no damage. The quokka attacks as you move away! The quokka closely misses you. The kobold throws a stone. The stone misses you. The quokka bites you but does no damage. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka barely misses you. The quokka bites you. You die... .........#..... ........#.#... ####.. .........# #....# #......# #....# #......# #....# #......# #....# #.....K# #....# ####+#r# #....#### #@##### #........ #[....# #.####### ######.# #.# ##.<.##.# #.# ##...###.# #.. ##.####### #...## #.# #.. #........# ##...# #.# #.. #........###...## #.##########.. #.........##...# #.#........#.. You could see a quokka and a kobold. Vanquished Creatures A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 3 quokkas (D:1) 4 ball pythons (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Maxmaps the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 254 | D:1 | Reached skill level 3 in Dodging 254 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 254 | D:1 | Reached XP level 2. HP: 8/22 MP: 2/2 433 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, corexii_hall_statues_i, minmay_misc_feat_encased Skill XL: | 1 | ---------------+----+----- Throwing | 2 | 2.0 Dodging | 3 | 3.0 Fighting | | 2.1 Maces & Flails | | 2.8 Action || total ---------------------------++------- Melee: Flail || 69 Armour: Leather armour || 24 Dodge: Dodged || 93 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 450 | 450 | 0 | 60 | 253 | 1 | 450.0 | Dungeon | 450 | 450 | 0 | 60 | 253 | 1 | 450.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 450 daAuts